Nathan Birch

Work Experience

Senior iOS Engineer at Eightpoint (formerly Spigot)
March 1, 2025 - November 30, 2025
Promoted twice in four years for delivering high-impact features across 3+ apps and maintaining code quality in a fast-moving engineering environment. Collaborated with Design and Motion teams on end-to-end UI/UX for wireframes and key features. Integrated custom Rive animations via a reusable State Machine system. Partnered with Product Management on new app concepts, feature ideation, and naming. Implemented premium strategies that improved subscriptions, user LTV, ad revenue, and overall product direction. Worked with User Acquisition to identify high-performing features and messaging for ads across Facebook, Apple Search Ads, and Google. Modernized legacy UIKit architecture with SwiftUI and Combine, reducing technical debt and boosting performance. Contributed to team knowledge sharing and code reviews across 28 iOS projects and 37 packages.
iOS Engineer at Eightpoint (formerly Spigot)
February 1, 2023 - February 28, 2025
Delivered high-impact features across 3+ iOS apps; led modernization efforts migrating legacy UIKit to SwiftUI/Combine; implemented premium strategies, improved performance, and contributed to product direction. Collaborated with Design, Product, and QA to ensure a smooth end-to-end user experience. Spearheaded code reviews and knowledge sharing across 28 iOS projects and 37 packages.
Junior iOS Engineer at Eightpoint (formerly Spigot)
August 1, 2021 - January 31, 2023
Contributed to feature development across 3+ iOS apps, supported code quality improvements, and aided migration to SwiftUI/Combine. Worked closely with Design and Product teams on UI/UX wireframes and feature delivery.
Freelance UI/UX & Branding at Artitech / Bridges Health
January 1, 2021 - August 31, 2021
Designed cohesive brand identities, app UI/UX, and marketing materials for health and wellness startups. Established digital design systems in Adobe Creative Suite, streamlining cross-team collaboration and accelerating product development. Ensured smooth handoff to developers.
Intern at The Famous Group
June 1, 2020 - September 30, 2020
Supported Mixed Reality and UI development for live sports events. Collaborated with design and engineering teams to deliver real-time interactive experiences. Pitched an original product concept to executives, demonstrating initiative and presentation skills.

Education

Bachelor of Science in Computer Science at Winona State University
January 11, 2030 - January 1, 2021
Bachelor of Arts in I-Design at Winona State University
January 11, 2030 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Healthcare, Media & Entertainment