Baris Zorlu

Available to hire

Language

English
Advanced
Turkish
Fluent

Work Experience

Lead Character Artist / Technical Artist at Moomoo Games
May 1, 2022 - March 30, 2023
Created 3D/2D game assets, modeled and textured characters and props, resolved technical issues during asset integration in Unity, and delivered game-ready prefabs. Managed asset pipeline workflows and contributed to lighting and optimization.
Game Artist / Product owner at Polygene Games
May 14, 2018 - March 25, 2022
Creating 3D / 2D game assets Modeling and texturing 3D models Dealing with all technical issues integrating assets into Unity engine Creating gameready prefabs
3D Character Artist / Technical Artist at Senior Citizen GS
June 5, 2023 - May 30, 2025
3D Character Artist / Technical Artist at Roustabout - Indie Game
January 1, 2023 - December 31, 2025
Lead in art team for an indie action RPG, creating realistic assets including characters, props and environments. Responsibilities include rigging, skinning, texture work, asset integration, and collaboration with developers to ensure art quality and performance.
3D Character Artist / Technical Artist at Moomoo Games
January 1, 2022 - Present
Led art team creating 3D characters, rigging and animation; modelling and texturing; integrated assets into Unity; created game-ready prefabs; managed asset pipeline and lighting.

Education

BSc Teacher Training in Automotive Technology at Marmara University
September 1, 2006 - July 7, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment