I’m a CGI specialist and 3D production lead with a strong background in graphic design and web development. I collaborate with art directors and production managers to deliver high-quality 3D and 2D assets, building new meshes, texturing, lighting, camera matching, and color corrections to blend with photography and live-action plates.
As a freelancer since 2010, I’ve expanded my scope to underwater HVDC cable renderings, retouching, shader development, and creative problem solving for agencies and brands like AAA, Apple, Beauty Army, Columbia, Doritos, HP, Lucid Motors, McDonald’s, Mission Foods, and the San Francisco Giants. I bring a broad toolset across Maya, Cinema 4D, Blender, Nuke, After Effects, and the Adobe suite, with a focus on collaboration, fast turnaround, and production-ready workflows.
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