I’m Chase Pilon, an experienced indie game developer, automation engineer, and QA leader who loves turning complex challenges into clean, reliable products. I’ve built and led QA teams, implemented automation, and improved release quality across game and software projects. I’m excited to bring my hands-on development background and people leadership to help a team ship robust, delightful experiences.
My approach blends strong technical execution with practical process improvements, enabling cross-functional teams to focus on value while maintaining high quality. I’m eager to collaborate with engineers, designers, and product leaders to push quality, speed, and stability forward together.
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