Daniel Cândido
About
- 9 years' experience
- Joined February 2026
Skills· 16
Languages
- PortugueseFluent
- EnglishAdvanced
- Spanish; CastilianIntermediate
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 4 roles
Leading development of multiplayer mobile game features, including game mechanics, system architecture, UI integration and creation, prototyping, testing and bug fixing, using Unity and Photon Quantum.
Developing and testing new features for adventure mode on the mobile version of Tetris; implementing AB testing on the server side; UI integration across multiple screens following MVVM; building tools to quickly load and process art assets for multiple screens; refactoring scripts and data schemas for efficient data usage.
Developing casual and hyper-casual games, working on mechanics, shaders, architectures; UI integration; testing and launching; contributing tooling across titles.
Education
Certifications and awards
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