DC

Daniel Cândido

Available to hire

About

  • 9 years' experience
  • Joined February 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 4 roles

Lead Unity Engineer · AzumoMay 2022 – Present · 4 yrs 7 mos

Leading development of multiplayer mobile game features, including game mechanics, system architecture, UI integration and creation, prototyping, testing and bug fixing, using Unity and Photon Quantum.

Senior Unity Engineer · N3TWORK StudiosAug 2020 – May 2022 · 1 yr 10 mos

Developing and testing new features for adventure mode on the mobile version of Tetris; implementing AB testing on the server side; UI integration across multiple screens following MVVM; building tools to quickly load and process art assets for multiple screens; refactoring scripts and data schemas for efficient data usage.

Senior Unity Engineer · Infinity GamesJun 2019 – Aug 2020 · 1 yr 3 mos

Developing casual and hyper-casual games, working on mechanics, shaders, architectures; UI integration; testing and launching; contributing tooling across titles.

Game Developer · KokkuMar 2017 – Jun 2019 · 2 yrs 4 mos

Education

Master's Degree in Computer Science / Computer Graphics · Federal University of Pernambuco (UFPE)2030 – 2026
Bachelor's Degree in Computer Science · Federal University of Pernambuco (UFPE)2030 – 2026

Certifications and awards

12th place in Brazilian ACM ICPC2030 – 2026
Gold Medal OBMEP2030 – 2026
Silver Medal OBMEP2030 – 2026
Bronze Medal OBMEP2030 – 2026

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