Hi, I’m Thulasi Pillai, a senior game developer focused on XR engineering, cross-platform performance, and scalable VR experiences. With 7+ years of hands-on work in Unity, Unreal, and real-time systems, I architect gameplay features, integrate cloud services, and optimize performance for hardware-constrained platforms. I enjoy mentoring engineers and collaborating with design, art, and backend teams to deliver production-ready solutions.
In my latest role at Wave XR, I led end-to-end VR feature delivery for a multi-layer VR concert platform, drove cloud service integration, and shaped technical direction to ensure scalable and reliable systems. I thrive on R&D prototyping, client-driven AR/VR projects, and production-scale VR apps on Quest, and I love turning ambitious concepts into polished experiences.
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