Hi, I’m Norman Di Blasio, a composer and sound designer based in Montreal, Canada. I specialize in cinematic and interactive music for video games, combining strong musical storytelling with practical experience in adaptive audio using Wwise and Unity. I create immersive soundtracks that respond to exploration, combat, and narrative moments, collaborating with teams across production, composition, and music education.
I have a professional background in composition, production, and education, with a focus on fantasy and cinematic scoring aesthetics. I develop emotion-driven themes and immersive sound worlds, quickly adapting to direction and feedback, and I’m comfortable working independently in remote production environments.
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