DD

Damon Day

Available to hire

I bring experience in game writing, branching narrative design, and collaborative development across several projects.

About

I bring experience in game writing, branching narrative design, and collaborative development across several projects. My work has included developing quest structures, writing dialogue, and maintaining consistent tone and world-building across interconnected systems. As a narrative team lead on an indie horror title, I worked closely with designers and other departments to integrate story into gameplay, while also writing scripts and shaping key narrative beats. That experience strengthened my ability to iterate quickly, respond to feedback, and ensure narrative elements remain cohesive throughout development.

I’m particularly comfortable adapting my writing style to fit different genres and audiences, whether that’s atmospheric horror, character-driven drama, or systems-driven gameplay. My background in QA also gives me a practical understanding of how narrative functions in-game, allowing me to refine dialogue and story elements based on player experience and testing. I approach writing not just as storytelling, but as part of a larger interactive system.

  • 7 years' experience
  • Joined April 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Work experience· 9 roles

Data Analyst · Tundra Technical SolutionsAug 2025 – Present · 1 yr 4 mos

Reviewed and validated 15–20 pieces of multimedia data (video, image, text) per hour, ensuring accuracy, consistency, and compliance with project standards. Identified and documented 100+ errors, anomalies, and inconsistencies weekly, improving overall data quality and reliability. Achieved a 98% accuracy rate in quality checks while maintaining productivity under tight deadlines.

Narrative Designer - Team Lead · Roll4 StudioJul 2024 – Jan 2026 · 1 yr 7 mos

Led a team of narrative designers, providing guidance, feedback, and mentorship to ensure consistent tone, pacing, and story quality across all content. Conducted narrative reviews, editing, and playtests to identify pacing issues, plot gaps, and player experience improvements. Developed narrative pipelines, documentation, and style guides to maintain consistency and improve efficiency across the writing team.

Staff Writer · CheatCCSep 2023 – Mar 2024 · 7 mos

Created over 60 articles with content delivery, each one based around gaming topics with detail-oriented and resourceful writing, a tte n ti on to detail, and research. Contributed to development of content and editing workflows.

Review Center Tutor · Paper EducationOct 2022 – Oct 2025 · 3 yrs 1 mo
Narrative Designer · Bell Curve Labs, Starfall Arena, Mob a Sci-fi Android GameAug 2022 – Feb 2023 · 7 mos
Narrative Designer · Bell Curve LabsAug 2022 – Feb 2023 · 7 mos
Ghostwriter · David CenicolaApr 2022 – Feb 2024 · 1 yr 11 mos
Copywriter · RelayMileSep 2020 – Jan 2021 · 5 mos

Education· 7

Bachelor of Arts in English · Washington State University2017 – 2020
Certificate in Professional and Technical Writing · Washington State University2017 – 2020
Associate in Arts · Clark Community College2014 – 2017
Game Writing Master Class 1 · The Narrative Department2030 – 2026

Certifications and awards

Game Writing Master Class 12030 – 2026
Certificate in Professional and Technical Writing2017 – 2020
Certification in Professional and Technical Writing2017 – 2020

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