I'm Anthony Collins, a 3D designer and digital content manager with a passion for building high-quality 3D assets, stage environments, product models, textures, and visual concepts for live events and digital signage. I thrive on turning concepts into production-ready assets by collaborating with stakeholders, optimizing models, and delivering visuals that balance aesthetics with technical requirements. I have hands-on experience across Unreal Engine 5, Maya, Blender, ZBrush, and Marmoset, and I enjoy shaping workflows that improve team efficiency. From concept through production, I coordinate cross-functional teams, manage timelines, and mentor artists to ensure deliverables meet client goals.

Anthony B. Collins

I'm Anthony Collins, a 3D designer and digital content manager with a passion for building high-quality 3D assets, stage environments, product models, textures, and visual concepts for live events and digital signage. I thrive on turning concepts into production-ready assets by collaborating with stakeholders, optimizing models, and delivering visuals that balance aesthetics with technical requirements. I have hands-on experience across Unreal Engine 5, Maya, Blender, ZBrush, and Marmoset, and I enjoy shaping workflows that improve team efficiency. From concept through production, I coordinate cross-functional teams, manage timelines, and mentor artists to ensure deliverables meet client goals.

Available to hire

I’m Anthony Collins, a 3D designer and digital content manager with a passion for building high-quality 3D assets, stage environments, product models, textures, and visual concepts for live events and digital signage. I thrive on turning concepts into production-ready assets by collaborating with stakeholders, optimizing models, and delivering visuals that balance aesthetics with technical requirements.

I have hands-on experience across Unreal Engine 5, Maya, Blender, ZBrush, and Marmoset, and I enjoy shaping workflows that improve team efficiency. From concept through production, I coordinate cross-functional teams, manage timelines, and mentor artists to ensure deliverables meet client goals.

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Language

English
Fluent

Work Experience

Digital Signage Manager / 3D Designer at Answers in Genesis (AiG)
September 1, 2021 - Present
Lead a team of artists responsible for delivering high-quality 3D environments, digital assets, and visual content while maintaining strong optimization standards and project timelines. Designed visually compelling 3D stage environments for concerts, auditoriums, and speaking events; collaborated with marketing teams and leadership to develop concepts and visual solutions. Created assets using Maya, Blender, ZBrush, Unreal Engine 5, and Marmoset; produced visualizations and rendered scenes balancing aesthetics, realism, and performance. Developed optimized workflows with Wrike and ClickUp to improve team efficiency and ensure on-time delivery. Coordinated timelines, asset tracking, revisions, and deliverables across multiple teams and locations.
Business Analyst II / System Support Specialist at Fifth Third Bank
March 1, 2018 - June 1, 2021
Managed project coordination, stakeholder communication, issue tracking, and workflow improvements across multiple departments. Built a foundation in client communication, requirements gathering, and project management. Coordinated timelines, troubleshooting, and collaboration between business teams, IT teams, and vendors.

Education

Add your educational history here.

Qualifications

Blender Certification
January 11, 2030 - April 1, 2026
Maya Certification
January 11, 2030 - April 1, 2026

Industry Experience

Media & Entertainment, Financial Services, Professional Services