MG

Maya Gloria Garcia

Available to hire

Work experience· 5 roles

Asset Artist / Marketing (Capstone) · Flamel’s RequiemJan 2025 – Jan 2026 · 1 yr 1 mo

Forged a cohesive texturing style to ensure visual consistency across game assets, blending painterly style and realism. Collaborated with 18 undergraduate designers across 60+ hours of cross-disciplinary meetings. Chose to develop in Unreal Engine while aligning art direction, gameplay needs, and technical constraints.

VFX Artist / Marketing Manager · AmphubrisJan 2025 – Present · 1 yr 11 mos

Created 20+ assets for a Frog-inspired 2.5D junior workshop game; collaborated with 14 Game Design students to deliver a complete game from start to finish over six months; designed and organized the official game website and brand for marketing and sharing the project.

Sole Programmer and Designer · Bubble BubbleJan 2023 – Dec 2024 · 2 yrs

Created a cohesive game experience by coordinating with 18 undergraduate designers across 60+ hours of cross-disciplinary meetings; led development in Unreal Engine, aligning art direction, gameplay needs, and technical constraints.

Visual Artist / Designer · Music Identity Project: Music of a third culture childJan 2022 – Present · 4 yrs 11 mos
Visual Artist / Designer (Music identity artwork)Jan 2022 – Present · 4 yrs 11 mos

Education· 5

Bachelor of Science in Game Design and Production · Drexel University - Pennoni Honors College2030 – 2026
Minor in Fine Arts · Drexel University - Pennoni Honors College2030 – 2026
Bachelor of Science in Game Design and Production · Drexel University - Pennoni Honors College2030 – 2026
Minor in Fine Arts · Drexel University - Pennoni Honors College2030 – 2026

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