I'm a visionary and detail-oriented 3D artist with over 15 years of experience delivering cinematic-quality content across gaming, architecture, advertising, and simulation. I specialize in blending artistic innovation with technical precision to create interactive experiences and VR assets. I lead cross-functional teams, optimize pipelines, and stay ahead of real-time rendering technologies to exceed client expectations and drive revenue.

Mark Taylor

I'm a visionary and detail-oriented 3D artist with over 15 years of experience delivering cinematic-quality content across gaming, architecture, advertising, and simulation. I specialize in blending artistic innovation with technical precision to create interactive experiences and VR assets. I lead cross-functional teams, optimize pipelines, and stay ahead of real-time rendering technologies to exceed client expectations and drive revenue.

Available to hire

I’m a visionary and detail-oriented 3D artist with over 15 years of experience delivering cinematic-quality content across gaming, architecture, advertising, and simulation. I specialize in blending artistic innovation with technical precision to create interactive experiences and VR assets.

I lead cross-functional teams, optimize pipelines, and stay ahead of real-time rendering technologies to exceed client expectations and drive revenue.

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Language

English
Fluent

Work Experience

Founder at Mark Taylor Designs
February 1, 2012 - Present
Founded Mark Taylor Designs in Denver, CO, building and leading a creative team to deliver high-quality 3D assets. Optimized 3D assets and design workflows by aligning output with technical requirements and project goals, ensuring deliverables tailored to client specs and enhancing overall satisfaction and project success.
3D Supervisor at Tipping Point Solutions
December 1, 2023 - March 1, 2025
Led a cross-functional team of 3D modelers, texture artists, lighting specialists, animators, and VFX artists by establishing a streamlined, high-performance creative pipeline, resulting in the on-time delivery of visually stunning, optimized assets for multiple projects. Improved asset performance efficiency by implementing optimization strategies and balancing visual fidelity with technical constraints, leading to smoother real-time performance and reduced rendering times without compromising quality.
3D Environment Artist at Norris Design
June 1, 2017 - December 1, 2022
Created high-quality 3D stills, animations, VR, and interactive experiences by leveraging real-time rendering technologies and game engines, enhancing client engagement and expanding service capabilities. Produced detailed architectural and landscape assets through 3D modeling, texturing, material creation, shader development, animation, rigging, and lighting, enabling seamless integration into real-time environments.
Senior 3D Artist at Moxie Sozo
March 1, 2016 - April 1, 2017
Collaborated with clients and internal teams to conceptualize and produce 3D renderings for print, digital ads, web, mobile apps, and media campaigns, enhancing brand presence and visual impact across platforms. Pitched and developed innovative 3D content for major brands including TaylorMade Golf, Mavic, Salmon, and Crazy Mountain Brewing, driving client engagement through an agile, iterative creative process.
Aerial 3D Production Lead at Microsoft
August 1, 2013 - March 1, 2016
Led 3D Edit, Merge, and QA teams in delivering over 400 3D-modelled cities for Bing and Windows Maps by managing workflows and maintaining quality standards, ensuring on-time and on-budget project completion. Managed a team of 203D editors responsible for modeling and texturing high-profile landmarks and locations, achieving consistent top-team performance based on output quality and delivery efficiency. Edited 3D virtual cities and key locations using 3ds Max and other specialized tools during the final stages of the pipeline, ensuring quality and readiness for public release.

Education

Bachelor of Arts in Media Arts & Animation at Art Institute of Colorado
January 11, 2030 - April 13, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Other