Available to hire
Hi, I’m Daniel Medina, a 3D animator who specializes in complex action-heavy body mechanics. I pride myself on delivering high-quality work quickly and adapting to the project’s style.
I’m a fast learner who can pick up new tools and pipelines on the fly. I’m comfortable with Blender and Maya, and I bring a strong understanding of the 12 principles of animation to every shot. I’m also open to relocation and authorized to work in the US for any employer.
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