Hi, I’m Yosr Takouti. I’m a Technical Artist and Computer Graphics Engineer based in Montreal, Canada, with a passion for translating complex scientific concepts into compelling visuals. I specialize in motion graphics, real-time rendering, Unreal Engine 5, Blender, procedural pipelines, and animation automation, delivering scalable multimedia content with clear visual storytelling.
In my work, I blend graphics engineering, automation, and creative production workflows to build maintainable pipelines that boost production speed, rendering quality, and visual consistency. I enjoy collaborating across disciplines to turn challenging data and concepts into engaging visual experiences that educate, inform, and inspire.
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