I’m an XR and Digital Twin software engineer with an MS in Computer Science and about three years of professional experience building enterprise-grade immersive simulations, Digital Twin platforms, and XR applications for manufacturing environments. I specialize in bridging high-fidelity visualization with mobile compute constraints across VR, AR, MR, and simulation platforms, with deep expertise in Unreal Engine 5 (Nanite, Lumen, PCG), Unity, C++, C#, OpenXR, and AWS IoT Core.
I’ve optimized 50M+ polygon CAD datasets to run at 90 FPS on Meta Quest hardware, integrated live IoT telemetry into Digital Twin environments, and automated content pipelines that cut development cycles by over 80%. I excel at delivering scalable, performance-conscious XR solutions for manufacturing and industrial contexts while collaborating effectively with cross-functional teams.
Skills
Experience Level
Work Experience
Education
Qualifications
Industry Experience
Skills
Experience Level
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer today.