Automotive, Lighting, and Visual Designer/Unreal Engine Specialist

Mridul Sarmah

Automotive, Lighting, and Visual Designer/Unreal Engine Specialist

Available to hire

Automotive, Lighting, and Visual Designer/Unreal Engine Specialist

Language

English
Advanced
Hindi
Advanced

Work Experience

Unreal Engine Technical Specialist for VR/AR at Warlands Corp
July 1, 2025 - Present
Spearhead technical direction and art integration, optimizing forward rendering pipelines to achieve 75-90 FPS on Meta Quest 3S. Develop complex PCG systems for 3D metaverse environments, integrating instanced static meshes for scalable VR performance. Design and optimize complex Niagara FX specifically for VR constraints while maintaining visual fidelity.
3D Environment Designer at Dekogon
November 1, 2024 - April 1, 2025
Delivered 28 diverse packs of photoscanned vegetation, significantly enriching the studio’s asset library. Developed a procedural wind algorithm with custom shaders to enhance realism for vegetation assets. Created 6 Blueprint-based scripts for modular lighting behavior, improving workflow efficiency for the design team.
Environment and Shader Designer at Sohum Shah Films India
January 1, 2025 - February 1, 2025
Designed immersive environments and VFX for the music video 'Crazxy - Abhimanyu' (20M+ views in 48 hours). Collaborated with the creative team to establish scene layouts that enhanced storytelling and viewer engagement.
Associate Unreal Engine Specialist at Pixis
January 1, 2024 - December 1, 2024
Collaborated with AI and Product teams to create scalable Unreal Engine software powered by Copilot. Developed 100+ immersive virtual environments, significantly boosting product deployment efficiency. Delivered 10+ client projects and successfully closed deals with 5 key clients to enhance online presence.
Unreal Engine Specialist at Freelance
November 1, 2019 - Present
Delivered 5+ projects for major clients including Glitchborn.tv, Crocs, Guinness, and PepsiCo. Specialization in Product Visualization, Automotive Rendering, and Metahuman-based animations. Expertise in shader creation, visual design for brand creatives, and movie render pipelines.

Education

B.Tech in Mechanical Engineering at Assam Science and Technology University (ASTU), Guwahati, India
July 1, 2016 - September 1, 2020

Qualifications

Unreal Engine Blueprint Game Developer
January 11, 2030 - May 29, 2026
Maya for Beginners
January 11, 2030 - May 29, 2026
Graphic Design Masterclass
January 11, 2030 - May 29, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services