I am an Environment Artist focused on creating 3D game-ready assets, atmospheric Unreal Engine 5 scenes, and cinematic presentations. I leverage AI-assisted concept exploration with Photoshop, Blender-based modeling, Unreal Engine materials and lighting, and Sequencer-based camera animation to deliver polished visuals.

Yumeng Jia

I am an Environment Artist focused on creating 3D game-ready assets, atmospheric Unreal Engine 5 scenes, and cinematic presentations. I leverage AI-assisted concept exploration with Photoshop, Blender-based modeling, Unreal Engine materials and lighting, and Sequencer-based camera animation to deliver polished visuals.

Available to hire

I am an Environment Artist focused on creating 3D game-ready assets, atmospheric Unreal Engine 5 scenes, and cinematic presentations.

I leverage AI-assisted concept exploration with Photoshop, Blender-based modeling, Unreal Engine materials and lighting, and Sequencer-based camera animation to deliver polished visuals.

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Language

English
Fluent

Work Experience

Graduate Research Assistant at The Endless Labs
September 1, 2025 - Present
Created game-ready environment assets and scene elements for Roblox, Unity, and Endstar studio game-jam projects; modeled modular props and environment assets in Blender for Unity SDK and real-time engine workflows; developed UE5 environment studies using Landscape, Foliage, Lumen lighting, materials, and Sequencer.

Education

Master of Science in Media Arts and Sciences at Arizona State University
August 1, 2024 - May 1, 2026
Bachelor of Arts in Digital Media Art at Suzhou University of Science and Technology
August 1, 2017 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education