Available to hire
Hi, I’m Dusan Jovanovic, a Senior Unity Developer with 8+ years of experience building and maintaining live mobile games using Unity and C#. I have a strong background in gameplay systems, SDK integration, live operations, analytics, and performance optimization for Android and iOS.
I excel at leading technical initiatives, mentoring developers, and collaborating closely with design, art, and production teams to deliver engaging titles. I’ve shipped multiple games, built internal tooling, and implemented live ops and analytics to drive player engagement and monetization.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Work Experience
Senior Software Engineer at Two Desperados
January 1, 2025 - January 1, 2026Developing and maintaining projects from scratch in Unity and C#. Technical lead on projects, responsible for architecture decisions, long-term maintainability, and technical debt management. Led architecture meetings, code reviews, and technical planning initiatives. Mentored junior and mid-level developers and participated in the hiring process. Developed and maintained gameplay features for Android and iOS. Integrated and maintained third-party SDKs (Ads, IAP, Analytics, Customer Support). Implemented live ops systems, multi-player in-game events, and custom A/B testing and user segmentation solutions. Worked extensively with Firebase services and AWS infrastructure to support live games. Built internal Unity editor tools for level creation, debugging, simulation, localization, and reference management. Developed automation tools for live ops scheduling and environment health monitoring.
Medior Game Developer at Peaksel
January 1, 2019 - August 1, 2021Lead developer on top-priority mobile games within the company. Served as the technical liaison between development, art, BA, and marketing teams. Onboarded new developers and mentored interns; organized tasks and workflows. Developed gameplay features and maintained mobile games using Unity and C#. Integrated Ads, IAP, and analytics SDKs, and built reusable editor tools and pipelines to speed content creation and iteration. Developed internal tools for puzzle creation, level building, and BigQuery data handling.
Junior Game Developer at Peaksel
November 1, 2017 - January 1, 2019Developed and maintained mobile games using Unity. Worked on animations, simple shaders, and graphics optimization. Implemented purchases and handled publishing and updates for Android and iOS. Independently delivered small-scale projects from start to release. Supported multi-platform releases for Android, Steam, Windows Store, and regional markets (Arab Apps, Bazaar).
Education
Java Development Academy at Java Development Academy
November 1, 2016 - November 1, 2017Environmental Protection Engineering at Higher Technical School Niš
October 1, 2011 - November 1, 2014Economic Technician at Secondary School of Economics
September 1, 2005 - June 1, 2009Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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