Hi, I’m Manuja Dilakshitha, a software engineer and game developer with a strong focus on Unity-based titles, AR/VR experiences, and robust backend integration. I design scalable architectures for cross‑platform apps, optimize performance, and$ enjoy turning ambitious ideas into solid, maintainable software. I’m passionate about 3D asset pipelines, cross‑disciplinary collaboration, and exploring Web3 and API-driven workflows to create engaging experiences. In my day-to-day I mix hands‑on coding with system design, always aiming for high-quality content and efficient automation. I love learning new technologies, mentoring teammates, and delivering features that scale across devices and platforms.

Manuja Dilakshitha

Hi, I’m Manuja Dilakshitha, a software engineer and game developer with a strong focus on Unity-based titles, AR/VR experiences, and robust backend integration. I design scalable architectures for cross‑platform apps, optimize performance, and$ enjoy turning ambitious ideas into solid, maintainable software. I’m passionate about 3D asset pipelines, cross‑disciplinary collaboration, and exploring Web3 and API-driven workflows to create engaging experiences. In my day-to-day I mix hands‑on coding with system design, always aiming for high-quality content and efficient automation. I love learning new technologies, mentoring teammates, and delivering features that scale across devices and platforms.

Available to hire

Hi, I’m Manuja Dilakshitha, a software engineer and game developer with a strong focus on Unity-based titles, AR/VR experiences, and robust backend integration. I design scalable architectures for cross‑platform apps, optimize performance, and$ enjoy turning ambitious ideas into solid, maintainable software. I’m passionate about 3D asset pipelines, cross‑disciplinary collaboration, and exploring Web3 and API-driven workflows to create engaging experiences.

In my day-to-day I mix hands‑on coding with system design, always aiming for high-quality content and efficient automation. I love learning new technologies, mentoring teammates, and delivering features that scale across devices and platforms.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Product Engineer at Hologo World Inc., Maldives
September 1, 2024 - Present
Designed and implemented scalable architecture for cross-platform applications. Led development on multiple projects, developing and integrating new key features, and building a modular system to improve code maintainability and reusability. Optimized key systems for large-scale deployments and created reusable packages enabling deployment across multiple platforms.
Lead Game Developer at Proud Lions Studios, Dubai
February 1, 2024 - Present
Led game development for cross-platform projects with Web3 integration. Collaborated with development, content, and design teams to optimize user experience and deliver high-quality AR content. Built scalable, cross-platform solutions and contributed to monitoring and performance tools.
Associate Product Engineer at Hologo World Inc., Maldives
September 1, 2023 - September 1, 2024
Developed and implemented key features for the Hologo platform. Collaborated with development, content, and design teams to optimize user experience. Contributed to building large-scale, scalable solutions deployed across multiple platforms. Integrated Sentry to monitor performance and worked with content production to create high-quality AR content.
3D Artist, Games & Software Developer at Blender World Inc., Sri Lanka
May 1, 2021 - September 1, 2023
Created 3D assets for movies, animation, NFT projects, and games. Developed AR-based mobile games in Unity for NFT and movie projects. Built internal tools to streamline asset pipelines between Blender and Unity, gaining experience in 3D modelling, texturing, and optimization.
3D Freelancer at Self-Employed
April 1, 2018 - May 1, 2021
Created high-quality 3D models for games, animations, and simulations for clients worldwide. Gained broad experience in 3D modelling, texturing, and optimization across diverse use cases.

Education

Bachelor of Computer Science (Honours) in Artificial Intelligence and Data Science at Lincoln University, Malaysia
January 1, 2012 - January 1, 2020
Ordinary Level and Advanced Level at Pinawala Central College
January 11, 2030 - June 7, 2026

Qualifications

Merit Award
January 1, 2019 - June 7, 2026
Bronze Award, Codefest
January 1, 2018 - June 7, 2026
National Youth Summit on Cyber Security (NYSC S) Award
January 1, 2018 - June 7, 2026
Colors Award (Annual Prize)
January 1, 2017 - June 7, 2026
National Software Competition - Codefest
January 1, 2017 - June 7, 2026
National Software Competition - Codefest
January 1, 2016 - June 7, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services