Available to hire
I’m Ioan Barker, a recent graduate based in Winchester, UK, with a passion for production, level design, and integrating sound into engaging player experiences. I thrive in collaborative settings, taking on leadership roles as a scrum master and producer to drive small teams through iterative development.
From crafting original soundtracks and designing game levels to teaching VR concepts and game development basics, I bring curiosity, reliability, and a collaborative spirit to every project I join.
Skills
Experience Level
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Project Lead/Sound & Level Designer at Full Suit
January 1, 2025 - January 1, 2026Project lead for the indie game “R.E.M”, organising sprints, meetings and workflow. Work involves level design alongside the original soundtrack. Developing leadership capabilities within a microcosm of a full development cycle and improving documentation standards to industry level.
Sound/Level Designer at Calico Games
September 27, 2023 - May 23, 2025Collaborated on an original soundtrack and created GDDs for puzzle designs and level structure for the game ‘Catacombs of Khayru’. Developed research and core understanding of music production and recording, built efficient workflow skills via GDD creation, sprint planning and standups, and contributed to professional teamwork within a development cycle.
VR Designer at Tech Camp
August 1, 2025 - August 1, 2025August 2025 teaching children aged 11-17 how to design a set of interactable rooms in Unity. Delivered a specialized curriculum across a four-week segment, introduced key game development concepts, and applied VR knowledge to improve design quality while enhancing communication with students and fellow tutors.
Code Sensei at Code Ninjas
January 1, 2021 - January 1, 2024Taught a game design curriculum covering JavaScript, Roblox Studio (Lua) and Unity to children across varied academic stages. Collaborated with fellow tutors to deliver a layered curriculum, built team communication skills, and developed robust error-solving and playtesting capabilities.
Education
Bachelor’s degree in Game Development: Design at Falmouth University
January 11, 2030 - June 9, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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