Hello! I’m Chandra Gunawan Sleman, a software engineer with over six years of hands-on experience across web, desktop, database, data science, machine learning, computer vision, and games. I focus on writing performant, well-structured, self-documented code that’s easy to maintain and extend. I’m a hardworking, fast learner who thrives both independently and in teams, with a strong analytical mindset and a sense of responsibility. I’ve led and contributed to multiple game and software projects, from small prototypes to publishable titles, and I enjoy collaborating with cross-functional teammates in art, design, and narrative to ship polished products. I’m always eager to learn new technologies and improve development pipelines for faster, higher-quality outcomes.

Chandra Gunawan Sleman

Hello! I’m Chandra Gunawan Sleman, a software engineer with over six years of hands-on experience across web, desktop, database, data science, machine learning, computer vision, and games. I focus on writing performant, well-structured, self-documented code that’s easy to maintain and extend. I’m a hardworking, fast learner who thrives both independently and in teams, with a strong analytical mindset and a sense of responsibility. I’ve led and contributed to multiple game and software projects, from small prototypes to publishable titles, and I enjoy collaborating with cross-functional teammates in art, design, and narrative to ship polished products. I’m always eager to learn new technologies and improve development pipelines for faster, higher-quality outcomes.

Available to hire

Hello! I’m Chandra Gunawan Sleman, a software engineer with over six years of hands-on experience across web, desktop, database, data science, machine learning, computer vision, and games. I focus on writing performant, well-structured, self-documented code that’s easy to maintain and extend. I’m a hardworking, fast learner who thrives both independently and in teams, with a strong analytical mindset and a sense of responsibility.

I’ve led and contributed to multiple game and software projects, from small prototypes to publishable titles, and I enjoy collaborating with cross-functional teammates in art, design, and narrative to ship polished products. I’m always eager to learn new technologies and improve development pipelines for faster, higher-quality outcomes.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

CMS Developer Intern at SANGGAR CORP
March 1, 2022 - April 30, 2022
Developed a journal submission website using Open Journal System (OJS). Maintained the company’s website contents by cleansing, organizing, and backing up all articles.
Godot Programmer at Spectral Synergy: Realms Entwined
June 1, 2024 - October 31, 2024
Implemented additional user interfaces such as inventory with drag-and-drop, turn-based systems, and upgradeable items. Worked with the existing code base, fixed bugs, and tested game features.
Lead Game Developer at GAMARISTA STUDIO
February 1, 2024 - February 28, 2025
Led all programming and technical aspects across multiple projects, collaborating with art and design teams. Developed three games, published and maintained a Play Store title with ads monetization. Represented the studio at Indonesia Game Developer Exchange (IGDX) 2024.
Game Programmer at INNER SIGHT GAMES
October 1, 2025 - February 28, 2026
Programmed automation systems for other departments to integrate their work into the game. Architected scalable and simple game systems; implemented gameplay mechanics, inventory, and complex narratives.
Unity Developer at ARTUNESIA STUDIO
April 1, 2026 - Present
Programmed games using Unity Engine in C#. Developed horror game systems for jumpscares and events. Established development pipeline for the team.
Lead Game Developer at STUDIO THE FARMER
July 1, 2022 - July 31, 2023
Collaborated with college peers to create games and participate in competitions (IGI 2022, various game jams). Managed end-to-end game production including 3D asset modeling, animation, programming, and game design.
Lead Game Developer at INDIE GAME IGNITE - COMPFEST
July 1, 2022 - September 30, 2023
Collaborated with peers to create games for competition; delivered a completed game with complex mechanics within a 3-month window, handling programming, assets, and game design.
Game Programmer at GLOBAL GAME JAM – BULLY BUSTERS
January 26, 2024 - January 28, 2024
Collaborated with a team of six to develop a game in 48 hours; implemented throwing mechanics, door systems, resource systems, and other gameplay features.

Education

Bachelor's degree in Informatics Engineering at State Islamic University of Maulana Malik Ibrahim Malang
January 11, 2030 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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