Available to hire
Hi, I’m Michael Potter. I’m a software engineer with 4 years of experience building storefronts and web applications, with hands-on work on Shopify themes/apps, Webflow, and other e‑commerce tooling. I enjoy both front-end and back-end development, data handling, and systems design, and I’m comfortable working across diverse tech stacks to deliver polished products.
Beyond coding, I have a passion for electronics, 3D/2D design, physics, and shader/graphics work. I strive to create software and environments I’m proud of, and I value clear communication, collaboration, and thoughtful problem-solving in every project.
Skills
Experience Level
Expert
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Intermediate
Intermediate
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Intermediate
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Language
English
Fluent
Work Experience
Custodian at Clean Ventures/Manitoba Possible
August 1, 2021 - PresentMaintained cleanliness of interior spaces, coordinated with team to ensure quality and speed across public and work areas in a high-traffic environment.
Full-stack Developer at Firenet Designs
January 1, 2021 - January 1, 2025Storefront development with Shopify themes/apps, WordPress, Wix, Webflow. Experienced with Docker, HTML5, CSS, JavaScript, TypeScript, React, and jQuery. Backend work with PHP, Express, SQL, and GraphQL for store management. Python used for CSV Shopify data conversions and other tasks. Customer-facing with strong client relations.
Produce Clerk at Red River Co-op
April 1, 2019 - August 1, 2019Stocked and rotated fresh produce, maintained displays and cleanliness, assisted customers, and followed food safety standards during high-volume periods.
Franchisee at StudentWorks
February 1, 2018 - May 1, 2018Marketing exterior/interior paint jobs, cold calling and door-to-door sales, and managing employees to ensure customer satisfaction. Oversaw franchise finances and direction.
Meat Clerk at Marcello’s Meats
February 1, 2018 - May 1, 2018Handled custom meat orders, precise cuts, till work, restocking, and maintaining cleanliness in a fast-paced shop.
Freelancer at Self-Employed
January 1, 2018 - PresentImplemented HLSL shaders (star fields, volumetrics, ray tracing), created avatar modeling/texturing/rendering workflows in Blender, integrated avatars into Unity, and performed various low-level Windows programming, GUI backend work, physics simulations, and OpenGL-related projects. Also handled cryptography, Linux networking configuration, and general graphic/design tasks.
Education
Bachelor of Physics at University of Manitoba, Winnipeg
January 1, 2020 - January 1, 2024Qualifications
Industry Experience
Software & Internet, Retail, Professional Services, Education
Skills
Experience Level
Expert
Expert
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Intermediate
Intermediate
Intermediate
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Intermediate
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Intermediate
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