Alessandro Cheti is a designer and illustrator focused on visual identity, with experience spanning editorial, music, and educational contexts. His approach is strongly concept-driven, with careful attention to visual language and overall coherence across formats and deliverables. He works across illustration, graphic design, and motion/post-production, and also teaches motion design and 2D animation. With a background that includes character design and 2D animation production, he supports both professional projects and student showreels through structured visual development.

Alessandro Cheti

Alessandro Cheti is a designer and illustrator focused on visual identity, with experience spanning editorial, music, and educational contexts. His approach is strongly concept-driven, with careful attention to visual language and overall coherence across formats and deliverables. He works across illustration, graphic design, and motion/post-production, and also teaches motion design and 2D animation. With a background that includes character design and 2D animation production, he supports both professional projects and student showreels through structured visual development.

Available to hire

Alessandro Cheti is a designer and illustrator focused on visual identity, with experience spanning editorial, music, and educational contexts. His approach is strongly concept-driven, with careful attention to visual language and overall coherence across formats and deliverables.

He works across illustration, graphic design, and motion/post-production, and also teaches motion design and 2D animation. With a background that includes character design and 2D animation production, he supports both professional projects and student showreels through structured visual development.

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Language

Italian
Advanced
English
Advanced
French
Intermediate

Work Experience

Co-founder / Motion Designer / Graphic Designer / Illustrator at Sarago Studio, Pisa
January 1, 2022 - Present
Co-founded the studio and works on After Effects compositing and motion design, Spine 2D rigging and 2D animation, and graphic design for logos and window signage. Handles print preparation for plotter production and delivers 2D motion content for logos and Instagram stories, alongside editorial/music illustration and visual development for 2D animation projects.
2D Animation for Videogames Lecturer at TheSign Comics and Arts Academy, Firenze
January 1, 2022 - Present
Teaching role centered on 2D animation for videogames, including workflow, character animation principles, and production-oriented practices for student projects.
Post-Production and Motion Graphics Lecturer at Accademia Cinema Toscana ACT, Lucca
January 1, 2022 - Present
Lectures focused on motion graphics and post-production. Supports students in understanding visual coherence, motion language, and the practical workflow for animation and motion deliverables.
Motion design internship at Studio Proclama, Pisa
January 1, 2018 - January 1, 2019
Motion design internship involving production support for motion graphics and related post-production tasks.
Graphic Designer at Officina Grafica, Pisa
January 1, 2012 - January 1, 2013
Graphic design work for print and signage contexts, supporting production preparation and layout deliverables for local projects.

Education

Bachelor’s Degree at ABA di Carrara
January 1, 2014 - January 1, 2018
Certificate of Attendance at TheSign Comics and Arts
January 1, 2019 - January 1, 2022
2D Animation for Videogames Lecturer at TheSign Comics and Arts Academy
January 1, 2022 - July 24, 2026

Qualifications

Certificate of Attendance
January 1, 2019 - January 1, 2022

Industry Experience

Education, Media & Entertainment