I’m Ana Camila Ramírez Gaván, a 3D artist and digital artist focused on production-ready modeling, texturing, and compositing for animation and screen content. I enjoy building clean, efficient 3D assets and bringing them to life through strong visual storytelling, from character and prop work to complete environment pieces. My experience includes leading compositing for audiovisual productions and animating assigned shots using animation principles and physics for believable movement and weight. I also create motion graphics for educational and broadcast-style projects, adapting visuals to different technical requirements (including large-format displays) while keeping a consistent, polished brand look.

Ana Camila Ramírez Gaván

I’m Ana Camila Ramírez Gaván, a 3D artist and digital artist focused on production-ready modeling, texturing, and compositing for animation and screen content. I enjoy building clean, efficient 3D assets and bringing them to life through strong visual storytelling, from character and prop work to complete environment pieces. My experience includes leading compositing for audiovisual productions and animating assigned shots using animation principles and physics for believable movement and weight. I also create motion graphics for educational and broadcast-style projects, adapting visuals to different technical requirements (including large-format displays) while keeping a consistent, polished brand look.

Available to hire

I’m Ana Camila Ramírez Gaván, a 3D artist and digital artist focused on production-ready modeling, texturing, and compositing for animation and screen content. I enjoy building clean, efficient 3D assets and bringing them to life through strong visual storytelling, from character and prop work to complete environment pieces.

My experience includes leading compositing for audiovisual productions and animating assigned shots using animation principles and physics for believable movement and weight. I also create motion graphics for educational and broadcast-style projects, adapting visuals to different technical requirements (including large-format displays) while keeping a consistent, polished brand look.

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Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Motion Graphics Artist at Sietecolores Ideas Interactivas
February 1, 2026 - March 31, 2026
Developed motion graphics concepts for an interactive wall at the Laberinto de las Ciencias y las Artes Museum. Designed visual content to introduce basic nanotechnology concepts to children through interactive media. Adapted motion graphics to the project’s visual and technical requirements for large-format screen display.
Lead Compositor / 3D Animator / 3D Modeler at Discovery Kids
January 1, 2025 - June 30, 2025
Led the compositing process for an audiovisual ID production, using Cryptomatte for element isolation and building the final composite. Animated assigned shots within the production pipeline, applying animation principles and physics for expressive movement and convincing weight. Created optimized 3D models for the production pipeline with emphasis on clean topology, polygon efficiency, and correct scene integration to support downstream tasks.
Motion Graphics / Screen Content Production at Vive el TEC en la FIL 2024
August 1, 2024 - December 31, 2024
Produced visual content for screen displays at the “Vive el TEC en la FIL” booth during the Guadalajara International Book Fair (FIL). Created motion graphics for speaker presentations and animated logos while maintaining brand identity and visual consistency across screen formats.

Education

Bachelor’s Degree in Digital Art (Digital Modeling and Sculpting concentration) at Instituto Tecnológico y de Estudios Superiores de Monterrey
August 1, 2021 - August 1, 2026
Bachelor’s Degree in Digital Art (Digital Modeling and Sculpting concentration) at Instituto Tecnológico y de Estudios Superiores de Monterrey
August 1, 2021 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education