Hi, I’m Filip Vukoje, a dedicated concept artist and illustrator with over a decade of experience shaping visuals for mobile games and animation. I’ve collaborated with 3D artists, animators, and Unity developers to create concept art, assets, and key art for in-game events and marketing, delivering consistent branding and engaging character designs.
I started my journey in Belgrade and studied graphic design, going on to lead 2D art pipelines at Peaksel, Mogul Digital, Nordcurrent, and GameCredits. I’m proficient in Photoshop, Illustrator, Clip Studio Paint, Procreate, and modern tools like Stable Diffusion and Unity, and I love turning ideas into vibrant visuals.
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