I’m a versatile Unity developer with over 2 years of industry experience and 5 years of Unity C# expertise. I specialize in both front-end and back-end systems, seamlessly integrating various aspects of game development to deliver cohesive and efficient workflows. As a natural perfectionist, I take pride in my strong attention to detail, clear communication, and reliable on-time execution.
I’ve had the opportunity to lead projects as a solo developer and team leader, showcasing my skills in design, implementation, and public speaking at major conventions. My passion for game development drives me to constantly improve and adapt, ensuring engaging and high-quality experiences for players.
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