Sr. Game developer | VR | AR | Reality Kit | C# | MetaVerse | Multiplayer | Helping Businesses Build Immersive Experiences build immersive systems that go beyond “cool tech,” from VR training sims and AR business tools to full-scale multiplayer metaverse platforms. My focus is on interaction that feels right, visuals that run fast, and code that scales cleanly. ✅ Meta Quest & Vision Pro development (VR/AR) ✅ Metaverse experience with custom multiplayer backends ✅ Hand tracking, physics-driven interaction ✅ Firebase, PlayFab, AWS, and custom API integrations ✅ Performance-focused optimization

Muhammad Abdullah

Sr. Game developer | VR | AR | Reality Kit | C# | MetaVerse | Multiplayer | Helping Businesses Build Immersive Experiences build immersive systems that go beyond “cool tech,” from VR training sims and AR business tools to full-scale multiplayer metaverse platforms. My focus is on interaction that feels right, visuals that run fast, and code that scales cleanly. ✅ Meta Quest & Vision Pro development (VR/AR) ✅ Metaverse experience with custom multiplayer backends ✅ Hand tracking, physics-driven interaction ✅ Firebase, PlayFab, AWS, and custom API integrations ✅ Performance-focused optimization

Available to hire

Sr. Game developer | VR | AR | Reality Kit | C# | MetaVerse | Multiplayer | Helping Businesses Build Immersive Experiences
build immersive systems that go beyond “cool tech,” from VR training sims and AR business tools to full-scale multiplayer metaverse platforms. My focus is on interaction that feels right, visuals that run fast, and code that scales cleanly.

✅ Meta Quest & Vision Pro development (VR/AR)
✅ Metaverse experience with custom multiplayer backends
✅ Hand tracking, physics-driven interaction
✅ Firebase, PlayFab, AWS, and custom API integrations
✅ Performance-focused optimization

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Urdu
Advanced

Work Experience

Senior Game Developer at DevHouse
December 2, 2022 - September 18, 2025
Led development of immersive AR/VR games and cross-platform experiences using Unity and Unreal Engine 5, integrated Mapbox for location-based gameplay, and Photon Networking for multiplayer. Ported projects to cross-platform stacks, built AR measurement tools via computer vision, and created meta-verse experiences (Meta Mart, Open World Metaverse, Koala Fight Club, wind turbine simulations). Implemented VR experiences on Oculus Quest and MR apps for Vision Pro; collaborated with third-party SDKs; mentored junior developers.
Senior Game Developer at DevHouse
April 2, 2024 - September 18, 2025
Continued AR/VR platform work, delivering Trace MR app for Apple Vision Pro with marker-based triggers; built TW XR VR Platform; led Kinect-based infinite runner; keyboard typing trainer prototype; location-based scavenger hunts with Mapbox; AR Measuring Tool; wind turbine VR simulations; integrated with third-party SDKs; improved cross-platform performance; mentored four junior developers.
Senior Game Developer at DevHouse
April 2, 2024 - Present
Ongoing AR/VR cross-platform development, MetaVerse experiences, open-world VR, multiplayer prototypes; continued to push interactive simulation boundaries and deliver cross-platform immersive experiences.
Senior Game Developer at Dev House
December 31, 2022 - September 18, 2025
Created location-based games using Mapbox, focusing on play-to-earn mechanics. Worked with third-party SDKs and custom servers for data integration.
Senior Game Developer at Dev House
April 30, 2024 - September 18, 2025
Developed AR measuring tool using computer vision to improve accuracy. Built Meta Mart, a virtual shopping mall for Android, iOS, and Oculus Quest; created Koala Fight Club, a 2D multiplayer game; opened-world metaverse with multiple mini-games; wind turbine simulation in Unreal Engine 5; MR experiences with Apple Vision Pro Trace; TW XR VR platform; Kinect-based AR Runner game; typing trainer prototype using Unity Animation Rigging; mentored 4 junior developers and established code-review standards.
Senior Game Developer at Dev House
April 1, 2024 - Present
Continued work on AR/VR/MR cross-platform titles, focusing on multiplayer systems, performance profiling, and integrating cloud backends (Firebase, PlayFab). Led cross-team collaboration and contributed to open-world metasverse prototyping and MR experiences like Trace on Apple Vision Pro.

Education

B.S. in Computer Science at Government College University Faisalabad
January 1, 2018 - January 1, 2022
Bachelor of Science in Computer Science at Government College University, Faisalabad
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment