I'm a multidisciplinary creative specializing in motion design, 3D texturing, visual storytelling, and AI assisted creative workflows. With experience across advertising, music, branding, and digital content, he combines strong artistic direction with technical problem solving to build immersive visual experiences. His skill set includes motion graphics, Substance 3D Painter, concept development, generative AI integration, and cinematic worldbuilding, with a focus on emotionally driven and visually impactful work.

Anthony Hawkins

I'm a multidisciplinary creative specializing in motion design, 3D texturing, visual storytelling, and AI assisted creative workflows. With experience across advertising, music, branding, and digital content, he combines strong artistic direction with technical problem solving to build immersive visual experiences. His skill set includes motion graphics, Substance 3D Painter, concept development, generative AI integration, and cinematic worldbuilding, with a focus on emotionally driven and visually impactful work.

Available to hire

I’m a multidisciplinary creative specializing in motion design, 3D texturing, visual storytelling, and AI assisted creative workflows. With experience across advertising, music, branding, and digital content, he combines strong artistic direction with technical problem solving to build immersive visual experiences. His skill set includes motion graphics, Substance 3D Painter, concept development, generative AI integration, and cinematic worldbuilding, with a focus on emotionally driven and visually impactful work.

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Language

English
Fluent
Afrikaans
Advanced

Work Experience

Co-Founder & Freelance Creative at Osmium Sonic Pty Ltd
January 1, 2014 - Present
Provide design and production services across graphic, motion, 3D and AI-assisted workflows; lead projects from concept to delivery; collaborate with clients and production teams; proficient in Maya, Blender, Houdini, Unreal Engine; create logos, album art, flyers and social media ads; develop 3D assets and motion graphics.
Senior Look Development Artist at Sunrise Productions
June 1, 2023 - January 1, 2025
Developed textured 3D assets and look development for projects; collaborated with art directors and teams to deliver high-quality visuals for real estate visuals, virtual productions and campaigns.
Senior 3D Generalist / Look Development at Luma Animation Studios
November 1, 2022 - June 1, 2023
Created textures, shaders and assets; utilized Maya, Blender, Houdini and Unreal Engine; supported rigging and animation pipelines; contributed to look development and asset creation for films and games.
Senior 3D Generalist / Look Development at Look Development Studio (London – Remote)
February 1, 2025 - March 1, 2025
Textured characters and assets for virtual sports game assets; delivered look development, shading and asset creation; collaborated with rigging and animation teams.
Senior 3D Generalist at BBC Creative (Freelance)
February 1, 2025 - March 1, 2025
Delivered high-fidelity 3D look development for Doctor Who Season 2 marketing assets; created 3D assets, lighting and compositing; liaised with marketing teams.
3D Generalist / Look Development at Triggerfish Animation Studios
December 1, 2025 - February 1, 2026
Produced environments, surfacing and texture work for an upcoming NDA project; contributed to look development and shading pipelines.

Education

Diploma in 3D animation and design at The Animation School
January 1, 2012 - December 31, 2014
Matriculated at Abbots College
January 1, 2008 - December 31, 2010
Matric Certificate at Abbots College
January 1, 2010 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Real Estate & Construction, Software & Internet, Professional Services