Hi, I’m Alan Wong-Moon, a Vancouver-based audio and dialogue designer with a track record shipping immersive audio for VR and console games. I design and implement in-game and cinematic dialogue, lead mocap workflows, and collaborate closely with design and art teams to deliver compelling player experiences.
Most recently, I shipped MechWarrior 5: Clans at Piranha Games as Senior Dialogue Designer/Specialist, and I’ve worked with Archiact VR on DOOM 3 PSVR, Fingerfood Advanced Technology Group on LEGO mobile titles, and Road House Interactive on major action games. I’m passionate about storytelling through sound and ready for the next creative challenge.
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