I'm passionate about all things virtual and how they're made. I love solving logic puzzles and spend my free time enjoying sports and hanging out with friends. With a strong background in game design and XR development, I thrive on creating engaging and immersive experiences using the latest technologies. My journey has taken me through various roles, from coding game mechanics in Fortnite and Roblox to designing VR applications. I enjoy collaborating with creative teams to deliver fun and innovative gameplay that captivates users and promotes popular brands.

Benjamin van Iseghem

I'm passionate about all things virtual and how they're made. I love solving logic puzzles and spend my free time enjoying sports and hanging out with friends. With a strong background in game design and XR development, I thrive on creating engaging and immersive experiences using the latest technologies. My journey has taken me through various roles, from coding game mechanics in Fortnite and Roblox to designing VR applications. I enjoy collaborating with creative teams to deliver fun and innovative gameplay that captivates users and promotes popular brands.

Available to hire

I’m passionate about all things virtual and how they’re made. I love solving logic puzzles and spend my free time enjoying sports and hanging out with friends. With a strong background in game design and XR development, I thrive on creating engaging and immersive experiences using the latest technologies.

My journey has taken me through various roles, from coding game mechanics in Fortnite and Roblox to designing VR applications. I enjoy collaborating with creative teams to deliver fun and innovative gameplay that captivates users and promotes popular brands.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner

Language

Dutch
Fluent
English
Fluent

Work Experience

Game designer at Mapshot
March 1, 2022 - June 5, 2024
Creating fun and creative experiences in Fortnite/CS2/Roblox for popular brands to promote their products. In charge of coding all game mechanics using UEFN and verse. Helping with the creative thinking to ensure fun gameplay.
XR Developer at KULeuven
April 1, 2020 - February 28, 2022
Design and code mechanics for desktop and VR applications using UE4 with C++ and blueprints. Optimize our experiences to make them VR ready. Keep current with the newest technologies and innovations pertaining VR with monthly update meetings for the team.
Business Applications Engineer at FDS a DXC Technology Company
September 1, 2019 - April 1, 2020
Internship at Be-Mobile
February 1, 2019 - May 1, 2019
Research the best logging solution for the current flow of microservices used to process all data.
Game designer at Mapshot
March 1, 2022 - June 1, 2024
Creating fun and creative experiences in Fortnite/CS2/Roblox for popular brands to promote their products. In charge of coding all game mechanics using UEFN and verse. Helping with the creative thinking to ensure fun gameplay.
XR Developer at KULeuven
April 1, 2020 - February 28, 2022
Design and code mechanics for desktop and VR applications using UE4 with C++ and blueprints. Optimize our experiences to make them VR ready. Keep current with the newest technologies and innovations pertaining VR with monthly update meetings for the team.
Business Applications Engineer at FDS a DXC Technology Company
September 1, 2019 - April 1, 2020
Worked as a Business Applications Engineer.
Internship at Be-Mobile
February 1, 2019 - May 1, 2019
Research the best logging solution for the current flow of microservices used to process all data.

Education

Bachelor at HoGent
January 1, 2015 - December 31, 2019
Digital Arts and Entertainment (DNF) at HOWEST Hogeschool West-Vlaanderen
September 1, 2013 - August 31, 2015

Qualifications

MEDEA award jury prize
June 1, 2021 - June 30, 2021

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Non-Profit Organization

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner