Hi, I’m Nicolás, a passionate software engineer specializing in game systems and simulations. With experience developing interactive simulations and core gameplay features using languages like Python, C++, and C#, I’ve worked across multiple projects to optimize game economies and develop AI controllers. I enjoy collaborating with cross-functional teams and have led technical training programs to share my knowledge.
I hold a Master’s degree in Videogames from Universidad Pompeu Fabra and a Bachelor’s in Information Systems Engineering. Beyond games, I’ve worked in IT security across various industries and bring a strong analytical and problem-solving skill set. I’m always keen to learn and explore new technologies like Web3 and AI simulation tools.
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