Hi, I'm Nicolás, a passionate software engineer specializing in game systems and simulations. With experience developing interactive simulations and core gameplay features using languages like Python, C++, and C#, I've worked across multiple projects to optimize game economies and develop AI controllers. I enjoy collaborating with cross-functional teams and have led technical training programs to share my knowledge. I hold a Master's degree in Videogames from Universidad Pompeu Fabra and a Bachelor's in Information Systems Engineering. Beyond games, I've worked in IT security across various industries and bring a strong analytical and problem-solving skill set. I'm always keen to learn and explore new technologies like Web3 and AI simulation tools.

Nicolás Alejandro Munafó Lorenzo

Hi, I'm Nicolás, a passionate software engineer specializing in game systems and simulations. With experience developing interactive simulations and core gameplay features using languages like Python, C++, and C#, I've worked across multiple projects to optimize game economies and develop AI controllers. I enjoy collaborating with cross-functional teams and have led technical training programs to share my knowledge. I hold a Master's degree in Videogames from Universidad Pompeu Fabra and a Bachelor's in Information Systems Engineering. Beyond games, I've worked in IT security across various industries and bring a strong analytical and problem-solving skill set. I'm always keen to learn and explore new technologies like Web3 and AI simulation tools.

Available to hire

Hi, I’m Nicolás, a passionate software engineer specializing in game systems and simulations. With experience developing interactive simulations and core gameplay features using languages like Python, C++, and C#, I’ve worked across multiple projects to optimize game economies and develop AI controllers. I enjoy collaborating with cross-functional teams and have led technical training programs to share my knowledge.

I hold a Master’s degree in Videogames from Universidad Pompeu Fabra and a Bachelor’s in Information Systems Engineering. Beyond games, I’ve worked in IT security across various industries and bring a strong analytical and problem-solving skill set. I’m always keen to learn and explore new technologies like Web3 and AI simulation tools.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced
German
Beginner

Work Experience

Software Engineer – Game Systems and Simulation at Machinations
March 1, 2022 - June 10, 2024
Developed interactive simulation systems using Python, MathJS, and Machinations to model, test, and optimize complex game systems and economies across more than 20 projects. Built automated tools using VBA and Google Script to streamline game economy design and data integration between different simulation models. Defined and implemented a scalable assessment methodology for Web3 projects, which has been successfully adopted by over five international partner teams for audits and performance evaluations. Led technical training programs for over 10 cross-functional teams, producing tutorials and courses on systems modeling and simulation with Machinations and MathJS.
Software Engineer – Gameplay Systems and Tools at Farfetched Works
December 1, 2020 - December 31, 2021
Developed AI controllers, custom perception systems, and complex behavior trees in C++, utilizing Git for version control and Remotery for profiling and optimization. Implemented core gameplay features within a large proprietary game engine codebase using C++, Visual Studio, and Lua according to design documentation and use cases. Collaborated with diverse teams, creating tools in C++ and Maxscript to optimize the content creation pipeline.
IT Security Analyst – Applications and Architecture at Tenaris
September 1, 2014 - May 31, 2020
Designed and assessed security architecture best practices and role-based access control across over 15 corporate applications and infrastructure projects, ensuring compliance with cybersecurity standards. Enhanced the cybersecurity infrastructure of an industrial plant in Houston, Texas, supporting critical manufacturing operations and regulatory compliance.
Information Security Consultant at Deloitte
February 1, 2013 - August 31, 2014
Designed and implemented SAP security roles across enterprise systems to improve operational efficiency. Led the implementation and testing of SAP GRC Access Control solutions for major international clients such as Aerolíneas Argentinas and Petrobras, strengthening governance and risk management.
Mathematics and Programming Tutor at Self-Employed
March 1, 2008 - December 31, 2012
Provided personalized tutoring in Mathematics, Probability, Statistics, Physics, and Programming to high school and university students, helping over 80 students improve academic performance and analytical skills.

Education

Master's degree at Universidad Pompeu Fabra - Barcelona School of Management
September 1, 2020 - December 31, 2021
Bachelor's degree at Universidad Tecnológica Nacional FRBA
March 1, 2008 - March 31, 2013

Qualifications

Videogames Development Diploma
March 1, 2015 - July 31, 2015
Augmented Reality Applications Diploma
October 1, 2019 - December 31, 2019

Industry Experience

Gaming, Software & Internet, Manufacturing, Professional Services, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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