Hi, I’m Juan Ricardo Rios Salcido, a passionate Game Developer and Technical Artist based in Guadalajara, Mexico. Over the years, I’ve specialized in both programming and digital art, combining my skills in Unreal Engine, Unity, and various 3D modeling tools to create engaging and visually appealing games. Collaboration, creativity, and adaptability are at the core of my work ethos as I love to deliver compelling gameplay experiences.
With a background in Digital Arts specialized in video games from Tecnologico de Monterrey, I have experience working on a variety of projects including VR, mobile 2D games, and AAA titles. Currently, I’m developing gameplay mechanics, shaders, and game assets using C++, Blueprints, and Unity. I’m proud to have received an all-access pass to GDC 2024 as one of ten people in Mexico, and I continuously seek new challenges to level up my skills and contribute to the gaming industry.
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