Hi! I'm Lar, a bilingual 2D/3D artist specializing in animation and digital design. I have experience creating detailed environments, characters, and objects for animated series, feature films, indie games, and simulators. I enjoy blending both 2D and 3D techniques to bring unique visuals to life. I’ve worked with studios like Laughing Dragon Studio and Ubisoft Montréal, and I’m passionate about contributing artistic skills to storytelling and design projects. I’m always eager to learn new tools and collaborate with creative teams!

Laurence Soulard Thérien

PRO

Hi! I'm Lar, a bilingual 2D/3D artist specializing in animation and digital design. I have experience creating detailed environments, characters, and objects for animated series, feature films, indie games, and simulators. I enjoy blending both 2D and 3D techniques to bring unique visuals to life. I’ve worked with studios like Laughing Dragon Studio and Ubisoft Montréal, and I’m passionate about contributing artistic skills to storytelling and design projects. I’m always eager to learn new tools and collaborate with creative teams!

Available to hire

Hi! I’m Lar, a bilingual 2D/3D artist specializing in animation and digital design.

I have experience creating detailed environments, characters, and objects for animated series, feature films, indie games, and simulators. I enjoy blending both 2D and 3D techniques to bring unique visuals to life.

I’ve worked with studios like Laughing Dragon Studio and Ubisoft Montréal, and I’m passionate about contributing artistic skills to storytelling and design projects. I’m always eager to learn new tools and collaborate with creative teams!

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Language

French
Fluent
English
Advanced
Spanish; Castilian
Beginner

Work Experience

2D & 3D Artist at Laughing Dragon Studio
January 1, 2022 - April 27, 2024
Drawing environment layouts for multiple animated series including Kabu, Looking For Group, Least I Could Do, and an unannounced feature film. Modeling environments to aid with scene layouts and camera blocking, and creating 3D vehicular objects and props mixing with 2D animation.
3D Artist at CAE Inc
January 1, 2019 - December 31, 2022
Modeling 3D components for aircraft simulators using scanning technologies. Managing subcontracting teams during projects.
3D Artist at Blind Ferret Entertainment
January 1, 2016 - December 31, 2018
Modeling and texturing characters, environments, and props for indie mobile games. Creating mockups and illustrating user interface (UI) elements. Drawing concept art for characters and environments.
3D Artist - Contract at 3Mind Games Inc
January 1, 2016 - December 31, 2016
Modeling and texturing characters and environments for educational simulations for mental health professionals.
3D Artist - Internship at Ubisoft Montréal
December 31, 2014 - December 30, 2015
Created hyper-realistic guns for Far Cry 5 using physically based rendering (PBR) texture techniques.

Education

Bachelor's Degree at Centre NAD, University of Québec in Chicoutimi (UQAC)
January 1, 2012 - December 31, 2015
College Diploma at Lionel-Groulx College, Sainte-Thérèse
January 1, 2012 - December 31, 2012

Qualifications

Ubisoft Game Lab Competition Winner
January 1, 2015 - December 31, 2015

Industry Experience

Media & Entertainment, Gaming
    uniE621 Delicatessen
    A simple poster of a Butcher Pig inspired by the movie Delicatessen by Caro & Jeunet
    uniE621 L'Illusioniste
    It seems that the rabbit is out of the hat! An illustration created for a market. illustration whimsical
    paper Grim Cubism

    Over the past few years, working in a slowly sinking industry and searching for myself after certain unfortunate events, my mind had to let go and vent in its discomfort.

    This series of illustrations reflects my erratic thoughts during those uncertain times with a big emphasis on expressionism and cubism, two art movements that have a great impact on trying to tame the chaos and whimsy of the mind.