Hi, I'm Guillermo Torre Van Cutsem, a passionate sound designer, music producer, and composer based in Madrid. Over the years, I've had the pleasure of working on a variety of projects ranging from video games to films and music albums. I enjoy integrating sound and music to bring creative projects to life, collaborating closely with teams, and continuously learning new tools and techniques. Currently, I'm leading the audio department at Divertifica, where I manage everything from sound design, music composition, to audio implementation and voice recording sessions. I'm always eager to take on new challenges and contribute my expertise to innovative and engaging projects.

Guillermo Torre Van Cutsem

Hi, I'm Guillermo Torre Van Cutsem, a passionate sound designer, music producer, and composer based in Madrid. Over the years, I've had the pleasure of working on a variety of projects ranging from video games to films and music albums. I enjoy integrating sound and music to bring creative projects to life, collaborating closely with teams, and continuously learning new tools and techniques. Currently, I'm leading the audio department at Divertifica, where I manage everything from sound design, music composition, to audio implementation and voice recording sessions. I'm always eager to take on new challenges and contribute my expertise to innovative and engaging projects.

Available to hire

Hi, I’m Guillermo Torre Van Cutsem, a passionate sound designer, music producer, and composer based in Madrid. Over the years, I’ve had the pleasure of working on a variety of projects ranging from video games to films and music albums. I enjoy integrating sound and music to bring creative projects to life, collaborating closely with teams, and continuously learning new tools and techniques.

Currently, I’m leading the audio department at Divertifica, where I manage everything from sound design, music composition, to audio implementation and voice recording sessions. I’m always eager to take on new challenges and contribute my expertise to innovative and engaging projects.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Sound Designer at Paranoia Studio (U-tad)
May 1, 2024 - November 30, 2024
Responsible for sound design for 'Myrmica', a dark investigation and puzzle game. Integrated sounds using Unreal Engine 5 Metasounds and helped the sound team and programmer in charge of sound and music integration.
Sound Designer, Music Composer at Spiky Labs (Voxel School)
April 1, 2023 - July 31, 2023
Created sound design and music for 'Puddies', a cartoon exploration game. Integrated audio using Unity and FMOD. This was the first professional experience as a sound designer, learning the fundamentals of music and SFX integration in projects.
Audio Lead at Divertifica
September 1, 2024 - June 7, 2024
Led the Audio department for two projects: 'Macbeth: Seed of Fates' and a TBA app with nine different games. Tasks included sound design, music composition, audio implementation via Unreal Engine 5 and Unity with FMOD, managing recording sessions with professional voice-over artists, and audio processing and mixing.
Sound Designer, Music Composer at Landell Games
February 1, 2024 - October 31, 2024
Worked on sound design and music composition for 'Project Apoceus', a fantasy RTS game. Responsible for Unity and FMOD integration. Gained experience in professional workflows, including daily meetings, scrum management, and version control.
Assistant Producer at ROMERO
June 1, 2023 - June 7, 2024
Assisted the main producer and artist on the latest album 'Jamón, Romero y Chocolate'.
Composer, Producer at Natita Cruz
January 1, 2023 - June 7, 2024
Collaborated closely with the artist to compose, produce, and mix music works including the studio EP PRELUDIO. Participated in concerts and live performances by preparing live sessions and performing on stage.
Assistant Composer at Para Mamá y para ti
April 1, 2023 - June 30, 2023
Co-composed the complete original soundtrack for a short film directed by Antonio Ledesma-Vila, which won the best fiction short film award at the Lola Gaos Awards (Valencia, 2025).
Sound Designer at Paranoia Studio (U-tad)
May 1, 2024 - November 30, 2024
Designed sound for Myrmica, a dark investigation and puzzle game. Integrated sound with Unreal Engine 5 Metasounds. Served as the most experienced member of the sound team, providing support to other sound designers and the programmer responsible for sound and music integration.
Sound Designer, Music Composer at Spiky Labs (Voxel School)
April 1, 2023 - July 31, 2023
Created sound design and music composition for Puddies, a cartoon exploration game. Integrated audio using Unity and FMOD. Gained foundational experience in music and SFX integration within projects.
Audio Lead at Divertifica
September 1, 2024 - June 6, 2024
Managed all aspects of the Audio department for two projects: Macbeth: Seed of Fates and a TBA app featuring 9 different games. Responsibilities included sound design, music composition, audio implementation on Unreal Engine 5 and Unity via FMOD, leading professional voice-over recording sessions, and processing and mixing voice recordings.
Sound Designer, Music Composer at Landell Games
February 1, 2024 - October 31, 2024
Provided sound design and music composition for Project Apoceus, a fantasy old-school RTS game. Implemented audio integration using Unity and FMOD. Worked in a professional environment adhering to daily meetings, scrum management, and version control systems.
Assistant Producer at ROMERO
June 1, 2023 - June 6, 2024
Supported the main producer and artist on ROMERO’s latest album "Jamón, Romero y Chocolate", collaborating closely in production processes.
Composer, Producer at Natita Cruz
January 1, 2023 - June 6, 2024
Collaborated directly with the artist composing, producing, and mixing works, including the studio EP PRELUDIO. Participated in concerts and live performances preparing live sessions and performing on stage since January 2024.
Assistant Composer at Para Mamá y para ti
April 1, 2023 - June 30, 2023
Co-composed a complete original soundtrack for the short film alongside the main composer. The film was recognized and screened at multiple festivals, winning the Best Fiction Short Film Award at the Lola Gaos Awards (2025).

Education

Master in Composition for Audiovisual Media at Katarina Gurska Superior School of Music
September 1, 2022 - September 30, 2023
Bachelor of Music at Royal Music Conservatory of Madrid
September 1, 2017 - June 30, 2021
Master in Composition for Audiovisual Media at Katarina Gurska Superior School of Music
September 1, 2022 - September 30, 2023
Bachelor of Music at Royal Music Conservatory of Madrid
September 1, 2017 - June 30, 2021

Qualifications

Wwise 101: Fundamentals Certified
January 11, 2030 - July 1, 2025
Wwise 101: Fundamentals Certificated
January 11, 2030 - July 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet