Hi, I'm Jaya Surya Bontha, a passionate XR researcher and software developer based in Fortcollins, USA. I specialize in designing and developing immersive Extended Reality experiences with a keen focus on augmented reality, virtual reality, and depth perception. My work bridges the gap between innovative technology and user-centered design to create engaging and insightful XR applications. I have a strong academic background coupled with hands-on industry experience, where I've mastered eye tracking, motion capture, and real-time interactivity through platforms like Unity and Meta Quest. I enjoy collaborating with cross-functional teams and continuously pushing the boundaries of what's possible in mixed reality environments.

Jaya Surya Bontha

Hi, I'm Jaya Surya Bontha, a passionate XR researcher and software developer based in Fortcollins, USA. I specialize in designing and developing immersive Extended Reality experiences with a keen focus on augmented reality, virtual reality, and depth perception. My work bridges the gap between innovative technology and user-centered design to create engaging and insightful XR applications. I have a strong academic background coupled with hands-on industry experience, where I've mastered eye tracking, motion capture, and real-time interactivity through platforms like Unity and Meta Quest. I enjoy collaborating with cross-functional teams and continuously pushing the boundaries of what's possible in mixed reality environments.

Available to hire

Hi, I’m Jaya Surya Bontha, a passionate XR researcher and software developer based in Fortcollins, USA. I specialize in designing and developing immersive Extended Reality experiences with a keen focus on augmented reality, virtual reality, and depth perception. My work bridges the gap between innovative technology and user-centered design to create engaging and insightful XR applications.

I have a strong academic background coupled with hands-on industry experience, where I’ve mastered eye tracking, motion capture, and real-time interactivity through platforms like Unity and Meta Quest. I enjoy collaborating with cross-functional teams and continuously pushing the boundaries of what’s possible in mixed reality environments.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced
Afar
Intermediate

Work Experience

Graduate Research Assistant at Colorado State University
April 1, 2024 - June 8, 2024
Led advanced research in depth perception, AR display systems, and multi-user VR collaboration within Extended Reality (XR) environments. Designed and developed XR applications using Unity 3D (C#) with a focus on real-time interactivity, user experience, and experimental control. Integrated motion capture and eye tracking systems in Unity using OptiTrack NatNet SDK, Motive, and Pupil Labs Neon XR SDK, achieving high-precision tracking with a 0.0034% calibration error for the collection of synchronized gaze and rigid body data tracking. Built a robust client-server pipeline to stream XR tracking data across devices for analysis and visualization. Designed and refined wearable AR interfaces and focus-shifting in XR displays using eye tracking and vergence alignment on HoloLens and Meta Quest platforms. Developed intuitive UI/UX workflows in Unity, ensuring accessibility and visual clarity across research prototypes. Collaborated closely with designers via Figma and Unity UI tools. Partne
Associate Software Engineer at Tata Consultancy Services (TCS)
March 1, 2021 - February 28, 2023
Engineered automated API testing workflows using Postman BDD, reducing post-deployment validation time by 70% and cutting customer issues by 50%. Executed unit, sanity, and performance testing with Postman, Robot Framework, and Jenkins CI/CD pipelines. Monitored system level behaviour using AWS, Docker, and Charles Proxy for app deployment, logging, and environment setup. Managed task tracking and documentation through JIRA and Confluence, ensuring transparency across Agile sprints. Led Scrum ceremonies and achieved Agile Certification (95%), boosting team productivity.

Education

Master of Science at Colorado State University
January 1, 2023 - August 31, 2025
Bachelor of Technology at Vignan’s Institute of Information Technology, Affiliated with JNTU - Kakinada
June 1, 2016 - September 30, 2024

Qualifications

Agile Certification
January 1, 2022 - December 31, 2022

Industry Experience

Software & Internet, Gaming, Education, Healthcare, Professional Services