Hi, I’m Metin Yavuz, a Software Engineering graduate and a passionate solo game developer with strong skills in Unity and C#. Over the past 3+ years, I have developed multiple projects independently and during my university internships, gaining hands-on experience in gameplay systems, mechanics, and performance optimization.
I specialize in building RPG systems, 2D/3D gameplay features, and immersive player experiences. My projects range from action RPGs and platformers to modernized versions of classic games. With every project, I focus on learning, applying design patterns, and delivering well-structured, maintainable code. Although I have not worked in a professional studio yet, I have built complete games from concept to release, which has given me real production-level experience.
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