Hi, I’m Fatema Haque, a creative and results-driven software developer with over three years of experience specializing in AI-powered game development and full-stack web applications. I’m passionate about crafting immersive, user-centric software that not only performs well but also engages millions of users. Collaboration, data-driven iteration, and technical excellence are at the heart of how I work. I love leading projects that blend education and technology, like the gamified math learning models I developed with Unity to enhance student engagement. Mentoring junior developers and optimizing performance are aspects of my work that I find especially rewarding.

Fatema Haque

Hi, I’m Fatema Haque, a creative and results-driven software developer with over three years of experience specializing in AI-powered game development and full-stack web applications. I’m passionate about crafting immersive, user-centric software that not only performs well but also engages millions of users. Collaboration, data-driven iteration, and technical excellence are at the heart of how I work. I love leading projects that blend education and technology, like the gamified math learning models I developed with Unity to enhance student engagement. Mentoring junior developers and optimizing performance are aspects of my work that I find especially rewarding.

Available to hire

Hi, I’m Fatema Haque, a creative and results-driven software developer with over three years of experience specializing in AI-powered game development and full-stack web applications. I’m passionate about crafting immersive, user-centric software that not only performs well but also engages millions of users. Collaboration, data-driven iteration, and technical excellence are at the heart of how I work.

I love leading projects that blend education and technology, like the gamified math learning models I developed with Unity to enhance student engagement. Mentoring junior developers and optimizing performance are aspects of my work that I find especially rewarding.

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Skills

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Game Developer at Carnegie Learning
May 1, 2022 - June 30, 2025
Designed and implemented 30+ gamified math learning models using Unity and C#, improving user engagement by 20% and supporting blended learning pedagogies across diverse classroom environments. Built AI-driven gameplay systems and animation trees for character experiences and interactive lessons, elevating the quality of the educational content delivery. Led statistical analysis and A/B testing to refine gameplay mechanics and user interactions, refining pedagogical effectiveness and boosting learner retention by 35%. Mentored 3 junior developers, supporting skill growth and fostering team collaboration. Spearheaded automated testing protocols, reducing post-launch bugs by 20%. Partnered with designers, educators and artists to deliver cohesive, immersive in-game experiences that aligned with instructional design and curriculum goals.
Game Development Intern at Carnegie Learning
January 1, 2021 - April 30, 2022
Resolved high-priority bugs in animation and AI logic, improving game stability and UX by 15%. Prototyped multiple gameplay mechanics, with 2 features integrated into final releases. Optimized rendering and frame performance through code profiling and engine-level tuning. Contributed to team code reviews and shared best practices through source control management in multi-threaded game engine development.

Education

Bachelor of Science at Memorial University of Newfoundland
January 1, 2017 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Professional Services

Skills

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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