Hi, I'm Cooper Schneider, a passionate game developer with over 7 years of experience working with Unreal Engine and Unity. I specialize in programming gameplay systems, mechanics, and optimizations, and I've had the opportunity to work on exciting projects across multiple platforms like Xbox, Switch, and PlayStation. I enjoy tackling challenging problems in game development, from bug fixing and console porting to multiplayer development and UI implementation. I'm always eager to learn and collaborate with creative minds to bring immersive gameplay experiences to life.

Cooper Schneider

Hi, I'm Cooper Schneider, a passionate game developer with over 7 years of experience working with Unreal Engine and Unity. I specialize in programming gameplay systems, mechanics, and optimizations, and I've had the opportunity to work on exciting projects across multiple platforms like Xbox, Switch, and PlayStation. I enjoy tackling challenging problems in game development, from bug fixing and console porting to multiplayer development and UI implementation. I'm always eager to learn and collaborate with creative minds to bring immersive gameplay experiences to life.

Available to hire

Hi, I’m Cooper Schneider, a passionate game developer with over 7 years of experience working with Unreal Engine and Unity. I specialize in programming gameplay systems, mechanics, and optimizations, and I’ve had the opportunity to work on exciting projects across multiple platforms like Xbox, Switch, and PlayStation.

I enjoy tackling challenging problems in game development, from bug fixing and console porting to multiplayer development and UI implementation. I’m always eager to learn and collaborate with creative minds to bring immersive gameplay experiences to life.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Mid-Level Game Programmer at Bad Rhino Studios
January 1, 2022 - June 21, 2024
Programming of systems and mechanics, bug fixing, optimization for memory and performance, and console porting for platforms like Switch, Xbox, and PlayStation. Responsibilities also include working on multiplayer development and using Unreal Engine 4 and 5 technologies including C++ and Blueprints to implement gameplay abilities, UI systems, NPC and AI mechanics.
Junior Game Programmer at Bad Rhino Studios
September 1, 2018 - January 1, 2022
Supported development of gameplay systems, handled bug fixing and optimization tasks, console porting work for multiple platforms, and contributed to general game development tasks using Unreal Engine technologies.
Contract Developer at University of Missouri
August 1, 2018 - February 28, 2019
Unity Developer focused on collectible level placement and design, dungeon redesign to improve player difficulty, playtesting, and bug fixes.

Education

Bachelors at Full Sail University
August 1, 2016 - May 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education