Hi, I'm Furkan Baris Duyar, a passionate game developer currently finishing my MSc in Computer Games Technology at Abertay University. With over four years of professional experience, I've had the opportunity to contribute to popular mobile games like Basketball Arena and Head Ball 2, focusing on creating intuitive user interfaces and engaging gameplay mechanics. I enjoy solving challenges around game features and improving player experiences. I'm proficient in C++, C#, Unity, and Cocos2d-x, and I'm excited to continue developing my skills with Unreal Engine. I'm eager to bring my technical expertise and creative mindset to new game development projects where I can grow and make a real impact in the Gaming industry.

Furkan Baris Duyar

Hi, I'm Furkan Baris Duyar, a passionate game developer currently finishing my MSc in Computer Games Technology at Abertay University. With over four years of professional experience, I've had the opportunity to contribute to popular mobile games like Basketball Arena and Head Ball 2, focusing on creating intuitive user interfaces and engaging gameplay mechanics. I enjoy solving challenges around game features and improving player experiences. I'm proficient in C++, C#, Unity, and Cocos2d-x, and I'm excited to continue developing my skills with Unreal Engine. I'm eager to bring my technical expertise and creative mindset to new game development projects where I can grow and make a real impact in the Gaming industry.

Available to hire

Hi, I’m Furkan Baris Duyar, a passionate game developer currently finishing my MSc in Computer Games Technology at Abertay University. With over four years of professional experience, I’ve had the opportunity to contribute to popular mobile games like Basketball Arena and Head Ball 2, focusing on creating intuitive user interfaces and engaging gameplay mechanics. I enjoy solving challenges around game features and improving player experiences.

I’m proficient in C++, C#, Unity, and Cocos2d-x, and I’m excited to continue developing my skills with Unreal Engine. I’m eager to bring my technical expertise and creative mindset to new game development projects where I can grow and make a real impact in the Gaming industry.

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Skills

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Javanese
Advanced
Amharic
Intermediate
Afar
Intermediate

Work Experience

Game Developer at Astrarium Games
January 1, 2025 - June 6, 2025
Developing an unannounced PC title as a part-time game developer. Focus on programming and feature development for PC platforms.
Game Developer at Masomo (A Miniclip Subsidiary)
November 1, 2019 - December 31, 2023
Developed and enhanced multiple features focusing on maintenance, readability, encapsulation, and abstraction for mobile games Basketball Arena and Head Ball 2. Implemented component-based systems to unify features across games and focused on user interface elements like Career, Social features, Ring League, Rewards, and purchases. Increased player retention and player counts through social and rewards features. Provided smooth animations using Spine and particle systems. Integrated third-party advertisements and analytics SDKs resulting in higher ad revenue and improved crash/ANR rates. Published Basketball Arena on Facebook Cloud.
Application Engineer Intern at IBTECH
April 1, 2019 - October 31, 2019
Developed a web application for QNB Finansbank and conducted research on blockchain technologies.
Software Developer Intern at ShipsGo
November 1, 2017 - June 30, 2018
Developed a high-performance program to list ships and cargos, including route finding and cargo tracking across ports with large datasets processing under 1 second.
Game Developer at Astrarium Games
January 1, 2025 - June 6, 2024
Developed an unannounced PC title on a part-time basis, contributing to design and development tasks as part of the team with a focus on quality and maintainability.
Game Developer at Masomo (A Miniclip Subsidiary)
November 1, 2019 - December 31, 2023
Developed and enhanced various features for the successful mobile games Basketball Arena and Head Ball 2, focusing on maintenance, readability, encapsulation, and abstraction. Implemented component-based systems to allow simultaneous feature deployment across games. Created user interface features spanning core gameplay elements, third-party integrations, and social connectivity. Improved user retention and player counts through features like Consecutive Rewards and Social functions. Integrated animations using Spine and Particle Systems and managed several third-party SDKs for advertisement and crash handling. Assisted in reducing crash and ANR rates and contributed to A/B testing frameworks.
Application Engineer Intern at IBTECH
April 1, 2019 - October 31, 2019
Developed QNB Finansbank's web application and conducted blockchain technology research.
Software Developer Intern at ShipsGo
November 1, 2017 - June 30, 2018
Created a program to list ships and cargos passing through ports, optimizing route identification and cargo finding among large datasets efficiently.

Education

Master's Degree at Abertay University
September 1, 2024 - August 31, 2025
Bachelor's Degree at Dokuz Eylul University
September 1, 2015 - August 31, 2019
Master's Degree at Abertay University
September 1, 2024 - August 31, 2025
Bachelor's Degree at Dokuz Eylul University
September 1, 2015 - August 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Skills

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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