Hi, I'm Sisir Kadiveti, a passionate game developer and software engineer with a strong background in creating immersive and innovative gaming experiences. I've worked on various projects ranging from procedurally generated 3D endless runners to physics-based platformers, utilizing cutting-edge technologies like Unreal Engine, Unity, and advanced AI systems. I enjoy tackling challenging problems using my skills in C++, Python, and other programming languages while leveraging cloud platforms like Azure and AWS. Whether I'm leading development on my own projects or collaborating with teams at companies like Microsoft and Amazon, I'm always eager to learn and build impactful software solutions.

Sisir Kadiveti

Hi, I'm Sisir Kadiveti, a passionate game developer and software engineer with a strong background in creating immersive and innovative gaming experiences. I've worked on various projects ranging from procedurally generated 3D endless runners to physics-based platformers, utilizing cutting-edge technologies like Unreal Engine, Unity, and advanced AI systems. I enjoy tackling challenging problems using my skills in C++, Python, and other programming languages while leveraging cloud platforms like Azure and AWS. Whether I'm leading development on my own projects or collaborating with teams at companies like Microsoft and Amazon, I'm always eager to learn and build impactful software solutions.

Available to hire

Hi, I’m Sisir Kadiveti, a passionate game developer and software engineer with a strong background in creating immersive and innovative gaming experiences. I’ve worked on various projects ranging from procedurally generated 3D endless runners to physics-based platformers, utilizing cutting-edge technologies like Unreal Engine, Unity, and advanced AI systems.

I enjoy tackling challenging problems using my skills in C++, Python, and other programming languages while leveraging cloud platforms like Azure and AWS. Whether I’m leading development on my own projects or collaborating with teams at companies like Microsoft and Amazon, I’m always eager to learn and build impactful software solutions.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Amharic
Advanced
Javanese
Advanced

Work Experience

Founder & Game Developer (Ninja Froggy™) at Galactic Gateway LLC
April 1, 2023 - June 6, 2024
Developing a 3D endless runner game using Unreal Engine and C++ targeted for Android, iOS, PC, and console. Implemented a robust terrain generation algorithm using Perlin Noise and spatial-partitioning to create procedurally generated natural-looking environments. Utilized advanced queuing mechanisms, greedy-meshing, and multi-threading to seamlessly generate and load game world chunks, minimizing loading times and ensuring smooth gameplay. Engineered advanced AI behavior using a custom A* pathfinding system for real-time navigation with customizable parameters. Designed and integrated modular behavior trees and finite state machines for versatile and adaptable enemy AI with complex decision-making and varied strategies based on player actions.
R&D Data-SQL Server at Microsoft
August 1, 2023 - February 28, 2025
Oversaw daily TPC-E, TPC-H, and HammerDB workloads on Windows and Linux, analyzing benchmark data with PowerBi to identify regressions and improve performance monitoring. Developed a high-performance self-service web portal using C (.NET Core), JavaScript, React, Node.js, Python, and Flask to automate critical workflows and reduce manual interventions by 50%. Designed and optimized SQL databases in SSMS, created stored procedures, and automated data handling to enhance query performance and system reliability. Led regression analysis for Windows Server 2025 vs. Windows Server 2022, automating Xperf and Kernrate data collection with C scripts using .NET diagnostics tools for deeper performance insights.
Software Developer (SDE I) at Amazon
May 1, 2022 - March 31, 2023
Enhanced Alexa products for diverse verticals including hotels, resorts, and hospitals as part of the Alexa Smart Properties (ASP) team. Engineered and implemented multiple adapters with Kotlin, utilizing AWS services and API calls to integrate Alexa skills into EU-based subscriptions for various Amazon services, boosting user engagement. Optimized ASP’s canary test suites with AWS tools ensuring rigorous testing of 'Hey Alexa...' utterances across multiple subscriptions, reducing false positives/negatives by 20-30%. Automated the integration of multiple canary tests with TestRail using the TestRail API, improving testing efficiency and monitoring capabilities for the ASP team.
Software Developer for Capstone Project at Microsoft (Mojang Studios)
January 1, 2021 - June 30, 2021
Collaborated with a team of three developers and a senior game designer to revolutionize Minecraft’s pathfinding algorithm for actors and paths of various sizes. Led development of a standalone app in C++ employing the A* algorithm to prototype and test diverse pathfinders, significantly enhancing performance and navigation. Developed a dynamic standalone 3D visualizer using the Unity Engine to render custom paths and created tools for thorough debugging, improving the team’s analysis and optimization capabilities.
Founder & Game Developer (Ninja Froggy™) at Galactic Gateway LLC
April 1, 2023 - June 1, 2024
Developing a 3D endless runner game using Unreal Engine and C++ targeted for Android, iOS, PC, and console. Implemented a robust terrain generation algorithm with Perlin Noise and spatial partitioning for procedural environments. Utilized advanced queuing mechanisms, greedy-meshing, and multi-threading to generate and load game world chunks, minimizing loading times and ensuring smooth gameplay. Engineered advanced AI behavior using a custom A* pathfinding system for real-time navigation. Designed modular behavior trees and finite state machines for versatile enemy AI enabling complex decision-making and varied strategies based on player actions.
R&D Data-SQL Server at Microsoft
August 1, 2023 - February 28, 2025
Oversaw daily TPC-E, TPC-H, and HammerDB workloads on Windows and Linux, analyzing benchmark data with PowerBi to identify regressions, improving performance monitoring. Developed a high-performance self-service web portal using C (.NET Core), JavaScript, React, Node.js, Python, and Flask, automating critical workflows and reducing manual interventions by 50%. Designed and optimized SQL databases in SSMS, created stored procedures, and automated data handling to enhance query performance and system reliability. Led regression analysis for Windows Server 2025 vs. 2022, automating data collection with C scripts using .NET diagnostics tools for performance insights.
Software Developer (SDE I) at Amazon
May 1, 2022 - March 31, 2023
Enhanced Alexa products for multiple verticals as part of the Alexa Smart Properties (ASP) team. Engineered and implemented adapters with Kotlin, utilizing AWS services and API calls to integrate Alexa skills into EU-based subscriptions, boosting user engagement. Optimized ASP’s canary test suites with AWS tools, reducing false positives/negatives by 20-30%. Automated integration of multiple canary tests with TestRail API, improving testing efficiency and monitoring.
Software Developer for Capstone Project at Microsoft (Mojang Studios)
January 1, 2021 - June 30, 2021
Collaborated with developers and a senior game designer to revolutionize Minecraft’s pathfinding algorithm for compatibility with actors and paths of various sizes. Led development of a robust standalone app in C++ employing the A* algorithm for prototyping and testing. Developed a dynamic 3D visualizer using Unity Engine to render custom paths and create debugging tools, significantly enhancing navigation capabilities and optimization.

Education

Bachelor of Science at University of Washington (Seattle, WA)
September 1, 2017 - December 31, 2021
Bachelor of Science at University of Washington (Seattle, WA)
September 1, 2017 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment, Financial Services, Travel & Hospitality

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more