As a motivated and adaptable game developer specializing in Unity and C#, I am eager to contribute to a creative and personal game project from its earliest stages. Although I have not yet worked with TypeScript, I bring strong C++ expertise and solid experience in Unity development, particularly in gameplay systems, UI integration, and scene management. I am confident in my ability to provide technical insights, adapt to project needs, and collaborate remotely with clarity and efficiency. My goal is to support the planning and development phases with a proactive mindset and a strong sense of ownership.

Jérémy Renevier

As a motivated and adaptable game developer specializing in Unity and C#, I am eager to contribute to a creative and personal game project from its earliest stages. Although I have not yet worked with TypeScript, I bring strong C++ expertise and solid experience in Unity development, particularly in gameplay systems, UI integration, and scene management. I am confident in my ability to provide technical insights, adapt to project needs, and collaborate remotely with clarity and efficiency. My goal is to support the planning and development phases with a proactive mindset and a strong sense of ownership.

Available to hire

As a motivated and adaptable game developer specializing in Unity and C#, I am eager to contribute to a creative and personal game project from its earliest stages. Although I have not yet worked with TypeScript, I bring strong C++ expertise and solid experience in Unity development, particularly in gameplay systems, UI integration, and scene management. I am confident in my ability to provide technical insights, adapt to project needs, and collaborate remotely with clarity and efficiency.

My goal is to support the planning and development phases with a proactive mindset and a strong sense of ownership.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

French
Fluent
English
Advanced

Work Experience

Game programmer/Challenges at Loos
May 1, 2024 - May 31, 2025
Worked on virtual reality (VR) game development, including interaction programming and performance optimization to create immersive VR games. Also developed and integrated gameplay systems and interactive features for multiple serious games using Unity 2D, collaborating effectively with multidisciplinary teams. Handled performance optimization and asset management throughout the development cycle.
Game programmer at Eversim
October 1, 2023 - December 31, 2023
Led a complete redesign of the Geo-Political Simulator game's user interface by rewriting it in C++, resulting in enhanced user experience and improved visual aesthetics.
Game developer at Challenges (IRTS HDF)
May 1, 2025 - July 28, 2025
Development of virtual reality games, including interaction programming and performance optimization. Development and integration of gameplay systems and interactive features for serious games.
Game developer (internship) at Eversim
December 31, 2023 - July 28, 2025
Complete redesign of the UI for the Geo-Political Simulator (C++), enhancing user experience and visual appeal.
Developer (Apprenticeship) at Alternativ’ Conseil
November 30, 2018 - July 28, 2025
Software development in VB.NET. Team collaboration and client requirements analysis.
IT Maintenance Technician (Apprenticeship) at Arkema
November 30, 2014 - July 28, 2025
Response to technical specifications, solution implementation, and user support. Procedure setup, IT stock management, workstation configuration. Team collaboration.

Education

Master at game academy
January 1, 2019 - December 31, 2023
Master’s Degree at Game academy
January 1, 2019 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Intermediate