Hi, I’m Thaddeus Drigo, a visual artist and concept designer with a BA in Visual Studies from Ringling College of Art and Design. I specialize in concept art, illustration, and character design for games and immersive experiences. I love turning prompts into compelling visuals and collaborating with teams to bring ideas to life in VR and mobile games.
Over the past few years I’ve contributed to VR projects, mobile games, and student thesis work, learning end-to-end workflows from concept to production. I value feedback, steady practice, and refining my craft with tools like Photoshop, Illustrator, Procreate, Blender, and InDesign. I’m excited to continue growing as an artist in the game and media industries.
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