Hi, I’m Kevin McAllister, a passionate Software Engineer and Game Developer with three years of experience creating immersive and innovative gaming experiences. I specialize in Unity, C++, C#, and Java, and enjoy pushing the boundaries of game development to deliver engaging gameplay and top-notch quality assurance. I’m always eager to collaborate and bring new ideas to life in the tech industry.
In my current role, I work with remote teams across multiple time zones to develop cutting-edge game demos using innovative technology like Cricket for gesture and biometric control. I also contribute to AI training and quality assurance, striving to improve the accuracy and performance of AI systems. Outside work, I enjoy sharing my knowledge as an Undergraduate Teaching Assistant and continuously expanding my skills through certifications and personal projects.
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