Profile Summary Experienced Game Developer with over 8 years of expertise in developing high-performance games across multiple platforms (Android, iOS, PC) using Unity, Cocos, and Unreal engines. Specializing in Action RPGs, multiplayer games, AR/VR, and web3 technologies. Proven ability to optimize games for mobile platforms, deliver seamless multiplayer experiences, and integrate cutting-edge features. Passionate about creating innovative, technically sound games, and leading collaborative teams. Proficient in C#, C++, and network programming, with a focus on creative solutions and game performance optimization. Technical Skills Languages & Programming: ● Expertise: C# (10 years), C++ (15 years), Java (10 years), Swift (5 years) ● Proficient: JavaScript (7 years), TypeScript (5 years), PHP (7 years) Game Development Tools: ● Engines: Unity (8 years), Unity3D, Unreal Engine, Cocos (5 years) ● Skills: ECS/DOTS, Game UI Design, Procedural Animation, AR/VR Development, Multiplayer Networking, Custom API integration, IAP ● Specializations: Game Optimization, Cross-platform Development (Android, iOS, PC) Other Technical Skills: ● Database: MySQL (10 years) ● Networking: Network Programming (5 years) ● Mobile Development: Android (6 years), iOS (6 years) ● Digital Imaging: OpenCV ● Version Control: Git, Bitbucket Professional Experience Texas Holdem Online Game Developer | milliongame Sep 2023 – Jan 2025 Project: AAClub Mongolia _Website not available. Sign in: https://www.twine.net/signup_ ●Worked as a main multiplayer online card game developer in the Million Game studio. ●Developed the texas holdem and omaha holdem multiplayer game module with Unity Mirror network SDK with more than 1000 CCUs with no performance issue. ●Had experience in webGL build optimization, Android & IOS app store publishing. ●REST API integration, Database management, voice, word chat message system development. Unity Game Developer | Project Seed Nov 2022 – Sep 2023 Project: Outland Odyssey (Android web3 NFT RPG) ● Developed and optimized a mobile RPG game for Android, integrating blockchain functionality. ● Implemented character animation control logic and NPC character behavior. ● Created cutscene trailers using Cinemachine and handled in-game cinematic sequences. ● Optimized the render pipeline by using LOD (Level of Detail), baking techniques, and performance tuning. ● Designed UI/UX features using Animation Sequencer plugin, fixing inventory loading issues by implementing object pooling and recycling UI list views. ● Integrated PlayFab and Microsoft Azure custom web server APIs for game data handling. ● Worked on NFT store logic integration, allowing for the trading and management of in-game assets. GitHub: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Boy Bayu Baskara

5.0 (1 review)

Profile Summary Experienced Game Developer with over 8 years of expertise in developing high-performance games across multiple platforms (Android, iOS, PC) using Unity, Cocos, and Unreal engines. Specializing in Action RPGs, multiplayer games, AR/VR, and web3 technologies. Proven ability to optimize games for mobile platforms, deliver seamless multiplayer experiences, and integrate cutting-edge features. Passionate about creating innovative, technically sound games, and leading collaborative teams. Proficient in C#, C++, and network programming, with a focus on creative solutions and game performance optimization. Technical Skills Languages & Programming: ● Expertise: C# (10 years), C++ (15 years), Java (10 years), Swift (5 years) ● Proficient: JavaScript (7 years), TypeScript (5 years), PHP (7 years) Game Development Tools: ● Engines: Unity (8 years), Unity3D, Unreal Engine, Cocos (5 years) ● Skills: ECS/DOTS, Game UI Design, Procedural Animation, AR/VR Development, Multiplayer Networking, Custom API integration, IAP ● Specializations: Game Optimization, Cross-platform Development (Android, iOS, PC) Other Technical Skills: ● Database: MySQL (10 years) ● Networking: Network Programming (5 years) ● Mobile Development: Android (6 years), iOS (6 years) ● Digital Imaging: OpenCV ● Version Control: Git, Bitbucket Professional Experience Texas Holdem Online Game Developer | milliongame Sep 2023 – Jan 2025 Project: AAClub Mongolia _Website not available. Sign in: https://www.twine.net/signup_ ●Worked as a main multiplayer online card game developer in the Million Game studio. ●Developed the texas holdem and omaha holdem multiplayer game module with Unity Mirror network SDK with more than 1000 CCUs with no performance issue. ●Had experience in webGL build optimization, Android & IOS app store publishing. ●REST API integration, Database management, voice, word chat message system development. Unity Game Developer | Project Seed Nov 2022 – Sep 2023 Project: Outland Odyssey (Android web3 NFT RPG) ● Developed and optimized a mobile RPG game for Android, integrating blockchain functionality. ● Implemented character animation control logic and NPC character behavior. ● Created cutscene trailers using Cinemachine and handled in-game cinematic sequences. ● Optimized the render pipeline by using LOD (Level of Detail), baking techniques, and performance tuning. ● Designed UI/UX features using Animation Sequencer plugin, fixing inventory loading issues by implementing object pooling and recycling UI list views. ● Integrated PlayFab and Microsoft Azure custom web server APIs for game data handling. ● Worked on NFT store logic integration, allowing for the trading and management of in-game assets. GitHub: _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Profile Summary
Experienced Game Developer with over 8 years of expertise in developing high-performance
games across multiple platforms (Android, iOS, PC) using Unity, Cocos, and Unreal engines.
Specializing in Action RPGs, multiplayer games, AR/VR, and web3 technologies. Proven ability
to optimize games for mobile platforms, deliver seamless multiplayer experiences, and integrate
cutting-edge features. Passionate about creating innovative, technically sound games, and
leading collaborative teams. Proficient in C#, C++, and network programming, with a focus on
creative solutions and game performance optimization.

Technical Skills

Languages & Programming:
● Expertise: C# (10 years), C++ (15 years), Java (10 years), Swift (5 years)
● Proficient: JavaScript (7 years), TypeScript (5 years), PHP (7 years)

Game Development Tools:
● Engines: Unity (8 years), Unity3D, Unreal Engine, Cocos (5 years)
● Skills: ECS/DOTS, Game UI Design, Procedural Animation, AR/VR Development,
Multiplayer Networking, Custom API integration, IAP
● Specializations: Game Optimization, Cross-platform Development (Android, iOS, PC)

Other Technical Skills:
● Database: MySQL (10 years)
● Networking: Network Programming (5 years)
● Mobile Development: Android (6 years), iOS (6 years)
● Digital Imaging: OpenCV
● Version Control: Git, Bitbucket

Professional Experience

Texas Holdem Online Game Developer | milliongame
Sep 2023 – Jan 2025
Project: AAClub Mongolia
Website not available. Sign in: https://www.twine.net/signup
●Worked as a main multiplayer online card game developer in the Million Game studio.
●Developed the texas holdem and omaha holdem multiplayer game module with Unity Mirror network SDK with more than 1000 CCUs with no performance issue.
●Had experience in webGL build optimization, Android & IOS app store publishing.
●REST API integration, Database management, voice, word chat message system development.
Unity Game Developer | Project Seed
Nov 2022 – Sep 2023
Project: Outland Odyssey (Android web3 NFT RPG)
● Developed and optimized a mobile RPG game for Android, integrating blockchain
functionality.
● Implemented character animation control logic and NPC character behavior.
● Created cutscene trailers using Cinemachine and handled in-game cinematic
sequences.
● Optimized the render pipeline by using LOD (Level of Detail), baking techniques, and
performance tuning.
● Designed UI/UX features using Animation Sequencer plugin, fixing inventory loading
issues by implementing object pooling and recycling UI list views.
● Integrated PlayFab and Microsoft Azure custom web server APIs for game data
handling.
● Worked on NFT store logic integration, allowing for the trading and management of
in-game assets.

GitHub:
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced
Japanese
Advanced

Work Experience

Contract Frontend Web Developer at Visual UniVrs
October 1, 2024 - January 31, 2025
Coded websites using React, HTML, CSS, JavaScript, and jQuery languages. Planned website development by converting mockups into usable web presence with HTML, JavaScript, AJAX, and JSON coding. Oversaw back-end development using PHP to maintain website integrity. Collaborated with in-house designers to create innovative UI designs. Conceived and built optimized landing pages with cross-browser compatibility and developed user-friendly web forms with validation and error handling.
AI Tourism guide App Developer (Langchain) at Fubukisoft
October 1, 2023 - September 30, 2024
Used Python, JavaScript, and SQL Server to develop new AI applications with Langchain AI app development tools. Collaborated closely with stakeholders to optimize project capabilities. Built and managed database and table structures for web applications. Developed PDF parsing and content analyzing modules utilizing VectorDB and GPT APIs such as ChatGPT and LLama3 models.
Senior NFT Game Developer at Project SEED
November 1, 2021 - October 31, 2023
Optimized game performance and loading times for PC and mobile platforms to enhance user experience. Created prototypes using C# and JavaScript. Developed 2D and 3D games using Unity 3D, implemented game levels and mechanics, and programmed logic, rules, and AI. Collaborated extensively with art, production, and programming teams. Managed project timelines, conducted design reviews, and used professional design tools to create unique game elements.
Unity C# Programmer at AvatarIs
July 1, 2021 - October 31, 2021
Integrated data visualization tools for complex analysis illustration. Debugged hardware, OS, software, and network issues. Improved software efficiency by creating automation scripts. Created and maintained databases and web forms. Collaborated with other developers for software design and implementation improvements.
Unity Game Developer at Isuka Soft
April 1, 2017 - August 31, 2020
Designed unique and visually appealing games incorporating graphics, audio, visual, and AI behavioral elements. Prioritized and managed tasks to meet deadlines. Managed project requirements through self-monitoring and prompt issue resolution. Conducted regular design reviews. Developed core game storylines, mechanics, and character biographies. Applied critical thinking to solve complex problems and implement creative solutions.
Texas Holdem Online Game Developer at Million Game
January 1, 2025 - October 13, 2025
Lead multiplayer online card game development for Million Game studio. Implemented Texas Hold'em and Omaha Hold'em modules using Unity Mirror, serving 1000+ CCUs with stable performance. Performed WebGL build optimization, Android/iOS publishing, REST API integration, database management, and chat/voice features.
Unity Game Developer at Project Seed
September 1, 2023 - October 13, 2025
Developed and optimized a mobile RPG (Outland Odyssey) for Android with web3 blockchain functionality. Implemented character animation control logic and NPC behavior; created cutscenes with Cinemachine; optimized render pipeline with LOD, baking, and performance tuning. Designed UI/UX with Animation Sequencer, implemented object pooling, and integrated PlayFab and Azure APIs for game data handling. Worked on NFT store logic integration.
Game Developer at Macrin Tailleur
March 1, 2022 - October 13, 2025
Led development of an Online Video Poker Game for Android/iOS. Integrated the MIRROR network SDK for server and client applications in Unity, supporting 1,000+ CCU. Developed web APIs and an admin web panel for real-time data management. Added message and voice chat logic to enhance multiplayer sessions. Managed game data with MySQL on the server side.
Lead Game Developer at Isukasoft Ltd
May 1, 2020 - October 13, 2025
Led MMO development, focusing on AI integration, gameplay mechanics, and network programming for seamless multiplayer functionality. Improved server efficiency by 25% through AI optimization and optimized network data exchange.
3D Developer at MuzSolutioners LLC
February 1, 2020 - October 13, 2025
Developed the 3D data download and loading system from Amazon Cloud Storage; built a system to handle very high-resolution images with performance optimization via tilemap generation; integrated the Videmo video player for multimedia display.
Game Developer (Contract) at Liberteenz
March 1, 2019 - October 13, 2025
Integrated multiplayer networking and backend functionality for a city-building simulation game. Optimized network traffic to improve real-time player interactions and reduce latency by 20%.

Education

Bachelor of Science at University of Westminster
January 1, 2014 - November 30, 2014
Bachelor of Science in Computer Science at University of Westminster
January 1, 2010 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Travel & Hospitality
    paper Unity 3D Action RPG game character control system

    Made the dynamic character fighter system in Unity with character animation controller and C#