I am a passionate game programmer in training, specialized in video game development with C, C++, and C#, and practical experience in Unity and Unreal Engine. I study graphic programming at ESAT in Valencia, where I work in environments that simulate the real working world, meeting deadlines and collaborating on complete projects. In 2025, my team won the Work In Progress award at the Global Game Jam in Valencia. Currently, I balance my studies with my job as a terrace manager at a restaurant, where I manage the team and operations to finance my education. I am eager to continue growing professionally in the video game development sector.

Alexandre Tro Arribas

I am a passionate game programmer in training, specialized in video game development with C, C++, and C#, and practical experience in Unity and Unreal Engine. I study graphic programming at ESAT in Valencia, where I work in environments that simulate the real working world, meeting deadlines and collaborating on complete projects. In 2025, my team won the Work In Progress award at the Global Game Jam in Valencia. Currently, I balance my studies with my job as a terrace manager at a restaurant, where I manage the team and operations to finance my education. I am eager to continue growing professionally in the video game development sector.

Available to hire

I am a passionate game programmer in training, specialized in video game development with C, C++, and C#, and practical experience in Unity and Unreal Engine. I study graphic programming at ESAT in Valencia, where I work in environments that simulate the real working world, meeting deadlines and collaborating on complete projects.

In 2025, my team won the Work In Progress award at the Global Game Jam in Valencia. Currently, I balance my studies with my job as a terrace manager at a restaurant, where I manage the team and operations to finance my education. I am eager to continue growing professionally in the video game development sector.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Advanced
Spanish; Castilian
Fluent
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent

Work Experience

Camarero y Encargado de terraza at Restaurante Nautico
May 1, 2023 - June 22, 2024
Desde 2023 trabajo como encargado de terraza en el Restaurante Náutico del Perelló, donde gestiono el equipo de trabajo, especialmente formando y coordinando al personal nuevo para garantizar un servicio eficiente y de calidad. Entre mis responsabilidades se incluyen la organización de turnos, la atención directa al cliente, así como la gestión de reservas, cobros y pagos. Este puesto me ha permitido desarrollar habilidades clave como el liderazgo, la comunicación efectiva, la gestión de tiempos y la resolución de incidencias en un entorno exigente y de ritmo rápido. Compagino esta actividad laboral con mis estudios en programación de videojuegos en la ESAT de Valencia, financiando así mi formación académica y demostrando un fuerte compromiso con mi desarrollo profesional.
Camarero y Encargado de terraza at Restaurante Nautico
May 1, 2023 - June 10, 2024
From 2023, I have worked as a terrace manager at Restaurante Náutico del Perelló, managing the work team, especially training and coordinating new staff to ensure efficient and quality service. Responsibilities include shift organization, direct customer service, and managing reservations, payments, and collections. This role has helped me develop key skills such as leadership, effective communication, time management, and problem solving in a demanding and fast-paced environment. I combine this job with my video game programming studies at ESAT Valencia, demonstrating strong commitment to my professional development.

Education

Bachelors Degree at ESAT
September 20, 2023 - June 1, 2026
Bachelor en Programación de Videojuegos en la Escuela Superior de Arte y Tecnología (ESAT), con un enfoque intensivo en C, C++, C#, OpenGL y desarrollo con Unity y Unreal Engine. La formación está orientada a entornos profesionales reales, con desarrollo de proyectos técnicos, entregas periódicas, trabajo en equipo y especialización en programación gráfica y videojuegos.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Travel & Hospitality, Software & Internet
    uniE608 Nintendo Museum
    A virtual museum has been built that celebrates the legacy of Nintendo and four of its most influential creators. Explore at your own pace in a carefully designed environment. The museum consists of four floors, each dedicated to a key figure in Nintendo's history: Floor 0-Gunpei Yokoi. Floor 1-Shigeru Miyamoto. Floor 2-Satoru Iwata. Floor 3-Masahiro Sakurai. This project is non-commercial and created for academic purposes only. All Nintendo-related content, including character names and references, is the property of Nintendo Co., Ltd.
    uniE608 Procedural Forest using OpenGL
    Development of a procedural forest scene in OpenGL, with dynamic geometry and particle generation. It includes river water simulation, dynamic lights and an advanced interface using ImGui. Perlin noise was used for the terrain and post-processing effects for more content. Integrates a database for saving and loading scenes, allowing to create, edit and store surfaces directly from the interface and load obj.
    paper Kurenha

    Kurenha is an action game with bullet hell mechanics and roguelike elements. You play as a wizard trapped in a dungeon infested with demonic enemies. Your objective: survive endless waves of enemies and defeat two powerful bosses that will test your skills.

    https://www.twine.net/signin

    paper Dungeons & Bubbles

    Game developed in 48 hours for the Global Game Jam 2025.
    Enter this dungeon to recover 4 bubbles and make Neru lose his fear of taking a shower.

    https://www.twine.net/signin