I'm Stephen Dylan Kirven, a passionate game developer currently honing my skills at the Academy of Interactive Entertainment. Over the last nine years, I've grown a strong proficiency in C# and C++, collaborating effectively with small teams on complex projects. I particularly enjoy tackling gameplay mechanics, AI implementation, and UI design. I love turning fresh ideas into functional, polished games and continuously improving performance across devices. Outside of coding, my volunteer work and education background have strengthened my collaboration and communication skills, making me a reliable team member and creative thinker excited to contribute to innovative projects.

Dylan Kirven

I'm Stephen Dylan Kirven, a passionate game developer currently honing my skills at the Academy of Interactive Entertainment. Over the last nine years, I've grown a strong proficiency in C# and C++, collaborating effectively with small teams on complex projects. I particularly enjoy tackling gameplay mechanics, AI implementation, and UI design. I love turning fresh ideas into functional, polished games and continuously improving performance across devices. Outside of coding, my volunteer work and education background have strengthened my collaboration and communication skills, making me a reliable team member and creative thinker excited to contribute to innovative projects.

Available to hire

I’m Stephen Dylan Kirven, a passionate game developer currently honing my skills at the Academy of Interactive Entertainment. Over the last nine years, I’ve grown a strong proficiency in C# and C++, collaborating effectively with small teams on complex projects. I particularly enjoy tackling gameplay mechanics, AI implementation, and UI design.

I love turning fresh ideas into functional, polished games and continuously improving performance across devices. Outside of coding, my volunteer work and education background have strengthened my collaboration and communication skills, making me a reliable team member and creative thinker excited to contribute to innovative projects.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner

Language

English
Fluent

Work Experience

Student at Academy of Interactive Entertainment (AIE), Seattle, WA
August 1, 2023 - June 12, 2024
Proficient in C++ and C# programming language with a strong understanding of object-oriented programming. Created multiple games from concept to finish, built a custom C++ engine using OpenGL, and solved complex technical problems by optimizing game performance, memory usage, and frame rates. Developed AI systems for enemy NPCs using Finite State Machines and introduced new tools for level building and scripting. Translated design ideas into functional game code and collaborated in design meetings to innovate future content.
Student at Industrial Design Engineering Art High School (IDEA), Tacoma, WA
August 1, 2019 - June 30, 2023
Learned JavaScript and Java sufficient for game development. Developed foundational skills in art and game design supporting creative and technical growth.
Volunteer at Tacoma Rescue Mission, Tacoma, WA
February 1, 2022 - May 31, 2022
Demonstrated interpersonal skills by working collaboratively with other volunteers. Served meals at soup kitchens and food pantries, alleviating hunger in the community, and strengthened independent working abilities by completing assigned tasks without supervision.

Education

High School Diploma at IDEA High School, Tacoma, WA
August 1, 2019 - June 30, 2023

Qualifications

AIE - Academy of Interactive Entertainment
August 7, 2023 - July 28, 2025

Industry Experience

Gaming, Software & Internet, Education, Non-Profit Organization

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner