I am a 3D Character Artist with over 5 years of experience in character modeling, sculpting, and texturing for both AAA and stylized game projects. Currently working at Lakshya Digital, I contributed to Assassin’s Creed Shadows as part of the Ubisoft team. I bring a solid understanding of anatomy, cloth simulation, and hand-painted textures, and thrive in collaborative production environments. I have worked with UK-based studios on stylized projects and have a background in 3D animation assets. I enjoy working in fast-paced environments and am passionate about creating high-quality character art for games that players love.

Suraj Kumar

I am a 3D Character Artist with over 5 years of experience in character modeling, sculpting, and texturing for both AAA and stylized game projects. Currently working at Lakshya Digital, I contributed to Assassin’s Creed Shadows as part of the Ubisoft team. I bring a solid understanding of anatomy, cloth simulation, and hand-painted textures, and thrive in collaborative production environments. I have worked with UK-based studios on stylized projects and have a background in 3D animation assets. I enjoy working in fast-paced environments and am passionate about creating high-quality character art for games that players love.

Available to hire

I am a 3D Character Artist with over 5 years of experience in character modeling, sculpting, and texturing for both AAA and stylized game projects. Currently working at Lakshya Digital, I contributed to Assassin’s Creed Shadows as part of the Ubisoft team. I bring a solid understanding of anatomy, cloth simulation, and hand-painted textures, and thrive in collaborative production environments.

I have worked with UK-based studios on stylized projects and have a background in 3D animation assets. I enjoy working in fast-paced environments and am passionate about creating high-quality character art for games that players love.

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Language

English
Advanced
Hindi
Advanced

Work Experience

3D Character Artist at Lakshya Digital
November 1, 2022 - June 1, 2024
Assigned to Ubisoft’s Assassin’s Creed Shadows, NEO and DYINGLIGHT projects. Focused on character clothing modeling, simulation, and detailing. Maintained AAA production quality and collaborated with leads for regular deliveries.
3D Artist at Prismart Productions
October 1, 2020 - June 30, 2022
Worked on projects like Dragon Nero as a character and asset modeler. Specialized in stylized modeling and hand-painted texture sets. Contributed to world-building by modeling a variety of game assets.
3D Artist at Mad Angle Studio
April 1, 2018 - June 30, 2019
Modeled and textured assets for animated rhyme series such as Lilliput Ellie and Ben. Learned industry basics of character creation, UV unwrapping, and texturing. Built foundational skills for full production pipelines in animation.

Education

Bachelor of Science at BIT Mesra - Noida, India
January 1, 2014 - May 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet