Hi, I’m Alexander Woodward, a skilled 3D artist with a Master of Arts in Game Development from Birmingham City University. I specialize in creating immersive game environments, characters, and props, and I’ve had the pleasure of working on projects from concept through to completion. My background in storytelling and cataloguing helps me deliver engaging and polished experiences on time.
I thrive in collaborative settings, working alongside teams to design compelling worlds and technical assets. Whether it’s working with Unreal Engine or crafting detailed 3D models in Maya and Substance Painter, I’m always eager to learn and adapt, making sure the final product truly resonates with players.
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