Hi, I’m Nicholas, a motivated and creative 3D Prop Artist with a strong foundation in 3D modeling and texturing. I’m currently finishing my Bachelor of Fine Arts in Game Design and am eager to contribute to an innovative team in the gaming or animation industries. I enjoy collaborating with others and tackling creative challenges to produce engaging, high-quality assets.
With over two years of experience working on student projects in a game studio environment, I’ve honed my skills in 3D asset creation while working on several game titles. I also bring a strong technical background from previous roles, including automotive and military vehicle maintenance, which has sharpened my problem-solving skills and attention to detail.
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