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I worked as a 3D Generalist, creating 2D concepts and modeling both assets and characters, while also taking on animation responsibilities. Additionally, I was in charge of the lighting for the entire game, working with Lumen in UE5.
We collaborated as a team of students to develop a video game with a high level of professionalism. Over the course of approximately 10 months, I contributed to a team of 18 individuals in the creation of Shelley Manor.
Thanks to the collaborative effort, we successfully released the game on Steam. It has since been selected for several awards, winning Best Student Game at Gamescom Latam 2025.
Project Breakdown: https://www.twine.net/signin
On Steam: https://www.twine.net/signin
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