I'm a game designer who loves building worlds, telling stories, and crafting memorable player experiences. Over the past few years, I've worked on a variety of team-based projects that allowed me to dive into level design, narrative systems, and gameplay mechanics. Whether I'm scripting a tense encounter, designing a puzzle, or refining player flow, I approach each challenge with creativity, curiosity, and a hands-on attitude. I'm excited to keep learning, keep building, and contribute to games that leave a lasting impact.

Rohit Yenugula

I'm a game designer who loves building worlds, telling stories, and crafting memorable player experiences. Over the past few years, I've worked on a variety of team-based projects that allowed me to dive into level design, narrative systems, and gameplay mechanics. Whether I'm scripting a tense encounter, designing a puzzle, or refining player flow, I approach each challenge with creativity, curiosity, and a hands-on attitude. I'm excited to keep learning, keep building, and contribute to games that leave a lasting impact.

Available to hire

I’m a game designer who loves building worlds, telling stories, and crafting memorable player experiences. Over the past few years, I’ve worked on a variety of team-based projects that allowed me to dive into level design, narrative systems, and gameplay mechanics. Whether I’m scripting a tense encounter, designing a puzzle, or refining player flow, I approach each challenge with creativity, curiosity, and a hands-on attitude. I’m excited to keep learning, keep building, and contribute to games that leave a lasting impact.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Designer at New York Film Academy
December 31, 2024 - July 14, 2025
Designed, implemented, and enhanced various game elements across different projects including The Last Stop (using Unreal Engine), Muncher (Unity - Mobile), and Time Bomber (Unity). Responsibilities included integrating city props, scripting random spawns, creating environmental VFX, designing UI elements, character customization, dynamic scoreboards, level design, UI animation, and producing sound effects and animations to enrich the player experience.
Freelance Animator and Motion Graphics Designer at Freelancer
June 30, 2023 - July 14, 2025
Collaborated with clients to design visually engaging motion graphics and animations that aligned with brand identity. Utilized Adobe Animate, After Effects, Illustrator, and Premiere Pro to deliver high-quality animations within tight deadlines while maintaining creativity and technical precision.
2D Animator at Arivihan Technologies
June 30, 2022 - July 14, 2025
Developed and animated 2D assets focused on clarity and learner engagement. Partnered with instructional designers to improve educational content with effective animations and streamlined animation processes for efficiency and quality consistency.
2D Character Animator at Bildungsweg Edutech
March 31, 2022 - July 14, 2025
Created character animations aligned with educational objectives to enhance learning materials. Worked with content teams to meet audience needs and educational goals, delivering high-quality animations under tight schedules, and implementing compositing techniques to improve storytelling.
2D Animator & Compositor at Bildungsweg Edutech
September 30, 2021 - July 14, 2025
Developed and applied compositing techniques to enhance visual storytelling in educational content. Collaborated with animators, illustrators, and instructional designers to deliver engaging video lessons. Assisted with asset organization and quality assurance during production phases.

Education

MFA at New York Film Academy, Los Angeles, United States
August 1, 2023 - December 31, 2024
BFA at Jawaharlal Nehru Architecture and Fine Arts University, Hyderabad, India
January 1, 2018 - June 30, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet